Right, had a bit of a play, and so far a few errors are occurring that I didn't get on your other versions.
Lots of games are just exiting. Closing down, quite often just before gameplay starts. So far it's happened to me on Goldeneye and Smash Bros. among others. Here's a reading from the Goldeneye crash -
Code:
twisty@twisty-desktop:~/Emulators/Mupen64Plus-1-4-bin-32$ ./mupen64plus
__ __ __ _ _ ____ _
| \/ |_ _ _ __ ___ _ __ / /_ | || | | _ \| |_ _ ___
| |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|
| | | | |_| | |_) | __/ | | | (_) |__ _| __/| | |_| \__ \
|_| |_|\__,_| .__/ \___|_| |_|\___/ |_| |_| |_|\__,_|___/
|_| http://code.google.com/p/mupen64plus/
Compression: Uncompressed
Imagetype: .z64 (native)
Rom size: 12582912 bytes (or 12 Mb or 96 Megabits)
MD5: 70C525880240C1E838B8B1BE35666C3B
80 37 12 40
ClockRate = f
Version: 1447
CRC: dcbc50d1 9fd1aa3
Name: GOLDENEYE
Manufacturer: Nintendo
Cartridge_ID: 4547
Country: USA
PC = 80000400
EEPROM type: 0
init timer!
memory initialized
[blight's SDL input plugin]: Couldn't open device file '/dev/input/event6' for rumble support.
[blight's SDL input plugin]: version 0.0.10 initialized.
fb_clear 0 fb_smart 1
extensions 'CHROMARANGE TEXCHROMA TEXMIRROR PALETTE6666 FOGCOORD EVOODOO TEXTUREBUFFER TEXFMT'
fb_hires
(II) Initializing SDL video subsystem...
(II) Getting video info...
(II) Setting video mode 640x480...
Congratulations, you have 4 auxilliary buffers, we'll use them wisely !
packed pixels extension used
NPOT extension used
use_fbo 0
f 1 z 7.80821e-06
f 2 z 7.689e-06
f 4 z 7.45058e-06
f 8 z 6.97374e-06
f 16 z 6.02007e-06
f 32 z 4.11272e-06
f 64 z 2.98023e-07
f 128 z 7.33137e-06
f 256 z 2.25902e-05
f 512 z 5.31077e-05
f 1024 z 0.000114143
f 2048 z 0.000236213
f 4096 z 0.000480354
f 8192 z 0.000968635
f 16384 z 0.0019452
f 32768 z 0.00389832
f 65536 z 0.00780457
--> bias factor 64
num_tmu 2
bebefore
bebefore2
before
after
tbuf_size 2Mb
[JttL's SDL Audio plugin] version 1.4 initalizing.
[JttL's SDL Audio plugin] Initializing SDL audio subsystem...
[JttL's SDL Audio plugin] Allocating memory for audio buffer: 65536 bytes.
Starting r4300 emulator
R4300 Core mode: Dynamic Recompiler
Signal number 11 caught:
errno = 0 (Success)
I'm using Ubuntu 8.04 32bit, with a Geforce 6200. My processor isn't too hot - a Sempron 2200+ (1.5ghz), but it's been fine for N64 emulation. Using Glide Wonder plugin for most part.
Also noticed that a couple of games that ran OK before are now experiencing more slowdown than previously. It seems to be random - ie. not happening at the same spot in the game. Ocarina of Time is one and Smash Bros is another one when I can get it to run. Another problem I'm seeing is one I've not had before. I tried to launch Killer Instinct v1.2 and am getting a uCode crc error - uCode crc not found in INI. I've not seen that before, and don't know what it means. I have the Good set N64 roms, so the rom should be fine.
Also, how do you get the rumble to work? I set the pad config, but there's no rumble. Can anyone help?
If you would like more details please let me know. If I'm doing something wrong too, again please let me know. I'm not criticising, since I love this emu, but only trying to help if I can.
Many thanks.
EDIT: Similar error when running Wipeout 64 -
Code:
Compression: Uncompressed
Imagetype: .z64 (native)
Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
MD5: 5783373634B11F81C86908C3D81CA988
80 37 12 40
ClockRate = f
Version: 1444
CRC: 54310e7d 6b5430d8
Name: Wipeout 64
Manufacturer: Nintendo
Cartridge_ID: 5057
Country: Europe (0x50)
PC = 80000400
EEPROM type: 0
init timer!
memory initialized
[blight's SDL input plugin]: Couldn't open device file '/dev/input/event5' for rumble support.
[blight's SDL input plugin]: version 0.0.10 initialized.
fb_clear 0 fb_smart 0
extensions 'CHROMARANGE TEXCHROMA TEXMIRROR PALETTE6666 FOGCOORD EVOODOO TEXTUREBUFFER TEXFMT'
fb_hires
(II) Initializing SDL video subsystem...
(II) Getting video info...
(II) Setting video mode 640x480...
Congratulations, you have 4 auxilliary buffers, we'll use them wisely !
packed pixels extension used
NPOT extension used
use_fbo 0
num_tmu 2
bebefore
bebefore2
before
after
tbuf_size 2Mb
[JttL's SDL Audio plugin] version 1.4 initalizing.
[JttL's SDL Audio plugin] Initializing SDL audio subsystem...
[JttL's SDL Audio plugin] Allocating memory for audio buffer: 65536 bytes.
Starting r4300 emulator
R4300 Core mode: Dynamic Recompiler
two events of type 8 in queue
two events of type 8 in queue
two events of type 8 in queue
two events of type 8 in queue
Signal number 11 caught:
errno = 0 (Success)
Can get as far as the race opening, but then it quits abruptly. I'll go now before you guys get cross with me...