June 16th, 2008, 17:12
Hm.. Try this first.
1) Run the script from the MaxScript meny.
2) Go to Customize -> Customize User Interface -> Toolbar (tab)
3) Select MaxBMD from the "Category" drop menu
4) Drag the button, that apperars in the list, to any toolbar you like.
5) Click OK and click the newly created button.
June 16th, 2008, 17:28
…and post screenshots once it works. This thread desperately needs more screenshots :-)
June 17th, 2008, 01:59
The screenshot might look a little bit deceiving, since the import window disappears after clicking on the import button, but altogether it works well. There are indeed some gripes, but I'll test it with version two to see if it works without doing it externally.
June 17th, 2008, 05:58
That's what I've been doing, I run the script, go to customize user interface, in the toolbar tab I can't find MaxBMD, I have no idea why its not working.\
Originally Posted by Fluesopp
Sorry to be such a bother
June 17th, 2008, 14:07
June 19th, 2008, 10:05
I try to import a TWW model and it docent give me the mesh. it gives me the bones but not the mesh or skin. does anybody know of a fix? This is when it is still is 3ds max.
btw i am a noob and don't know programming languages.
i am using 3ds max 8.
and sorry for the erros in the sentence. it's 4:47 AM and i stayed up all night.
Last edited by BigGlitch98; June 19th, 2008 at 10:47.
June 19th, 2008, 18:55
And does it give some errors in the output?
June 19th, 2008, 20:48
June 20th, 2008, 00:37
Which model is that, and which arc file is it in? bb.arc?
June 20th, 2008, 01:38
It is the kargaroc, and it is in bb.arc. I tryed it with other models and it does the same thing.
EDIT: I got max 9 and it doesn't help. I get the same thing, except the error is :
--Runtime error: array index must be positive number, got: 0
It works with some figure models (the ones that you take pictures to get) tho.
EDIT 2: i got a screen of it
Last edited by BigGlitch98; June 20th, 2008 at 02:54.