I'm having trouble, I know this prbably only works with 1.7 but if it works with 1.6 I need to know how, but if it doesnt does anyone have a bloom filter that works?
I'm having trouble, I know this prbably only works with 1.7 but if it works with 1.6 I need to know how, but if it doesnt does anyone have a bloom filter that works?
EmuFan, if you are a beta tester of PJ64, I found a alternative solution to your issue.
Try build 46...Fullscreen reses work perfectly with my plugin with that. And shaders work fine too.
I've been experimenting with coding a bloom shader...but if it doesnt does anyone have a bloom filter that works?
Nice work mudlord
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Check this out its kind of crazy anima style.
use these settings
so it doesnt look like this.
Download:
http://files.filefront.com/anim+styl.../fileinfo.html
(fixed it)
I used edge detect with bright pass mixed with black&white shader to try and mimic ingame cell lighting through postprocessing it kind of has a stylish effect.
Last edited by cdiddy7; February 24th, 2008 at 00:06.
If i ever disagree with you, it is not because iŽm trying to be an asshole. It is just to tell you that you are wrong
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oops, I uploaded the wrong file. got to many fakehdrs scattered all over my comp I'll fix the link in a min.
EDIT: ok fixed it. sorry bout that guys.
Last edited by cdiddy7; February 24th, 2008 at 00:07.
Nice to see shaders with more than 2 passes workingSeems then my fixes worked. I'm also working with byuu to get these shaders implemented with BSNES....
I'm sure with work , we can made a perfect Cel chaded mod^^ .I hope you can do that to finishing Cel Mod.