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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

1964 vs Project 64 for WWE No Mercy

DojoWrestling

New member
I'm running into a few texturing problems with 1964 on the WWF No Mercy game. Maybe you all might have some answers.

I have dumped at least two dozen times and can not, for the life of me, get the superstar select screen to dump in 1964. Furthermore... in desperation, I tried taking the superstar select screen from another modded game done in Project64, and adding it to the hi-res catagory in my 1964, it wouldn't go either. Everything else dumps and places fine, what is the deal with the superstar select screen?
 

MasterPhW

Master of the Emulation Flame
Probably a framebuffer issues, because IIRC framebuffer textures can't be dumped, but I'm not 100% sure.
 

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