Any chance of getting Lemmy to release the source of his video plugin?
What I am most interested in is the geometry dump code. The current code works, but Lemmy forgot to export the vertex color for vertices that have texture coordinates. Look at Mario's head from Mario64 as an example.
I tried implementing my own export function using Glide64 (it's one of the best video plugins with source available), and could make it export the geometry with the correct vertex colors just fine. The problem is, the coordinates are passed to the plugin from the game with a strange perspective, exactly like the one you get using icepir8's TR64 OGL plugin export function. I don't know enough about the N64 hardware or even about 3D theory to know how I should transform the coordinates to get the correct perspective, so looking at Lemmy's plugin source would help a lot.
If anyone could contact Lemmy and ask for the source code I would be really grateful. Any ideas of how to correct the perspective of the geometry exported with icepir8's plugin would be helpful too. After correcting the export function I would be happy to release the fixed version.