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  1. #1
    Moderator icepir8's Avatar
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    New TR64_ogl & CBFD

    Hi all,



    TR64_ogl is not dead after all. Still a lot of things I need to fix. But hey here is a few screen shots.



    Well I may release it soon just to keep things alive.

    Cheers,
    Icepir8

    "Some people are like Slinkies... not really good for anything, but they still bring a smile to your face when you push them down a flight of stairs." -- author unknown

  2. #2
    Moderator
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    I love the white squirrels



  3. #3
    Moderator Cyberman's Avatar
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    It's not a bot it's Icepir8.

    Glad to here you haven't stoped 'tinkering' with your plugin.

    Side note:
    Have you considered HR texturing? (LOL) As I've been discovering through .. interesting experiences it has lots of technical issues, the most challenging is how to compute your identifyer for the textures. That seems to be quite a problem especially if you want compatibility for others TPs. This is in a sort of way being worked on (sort of like kind of you know worked on ).


    Otherwise progress is always good, looks to me there are a few texture issues (grey squirels) or that could be a transparent bitmap over a series of gray polygons (which means the polygons weren't drawn). I noticed the rat has a few texture issues too. More work, I know how that is. Glad life hasn't eaten you alive

    Cyb
    Progress (n.):
    The process through which the Internet has evolved from smart people in front of dumb terminals to dumb people in front of smart terminals.
    -------------------------------------------------------------------
    Recursive (adj):
    see Recursive

  4. #4
    That Damn Good
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    Some nice work, keep it up.


    Desktop: i5 3570k @ 4.5ghz, 12gb DDR 3 memory, 2x EVGA GTX670 4gb

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  5. #5
    Master of the Emulation Flame MasterPhW's Avatar
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    Yeah, TR64_ogl is back! And icepir8 aswell.
    Nice to have you back, hope you will get things fixed and we'll see a new version soon.
    Btw: will there be a X64 release, too, like you already had in mind, or do you don't have an idea yet?
    The Future of Emulation: Emulate a High End Computer on a Low End System
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  6. #6
    Moderator icepir8's Avatar
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    here are a few more. Fixed a couple things



    getting those squires to hold still while I dyed them gray wasn't easy.

    "Some people are like Slinkies... not really good for anything, but they still bring a smile to your face when you push them down a flight of stairs." -- author unknown

  7. #7
    Just Another Wacko ;) PsyMan's Avatar
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    Awesome
    I'm not insane. YOU are insane... You are all insane!

  8. #8
    Moderator smcd's Avatar
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    Nice work! shame you probably had to redo some things due to the crash i'd guess (i hate having to recode things!)

  9. #9
    EmuTalk Member
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    GOOD JOB!
    i totally support you way more than project 64. they dont keep us updated and apparently don't work on it that much. thats cool to see u updating this and posting screenshots. keep up the good work

  10. #10
    Emulator Developer ShizZy's Avatar
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    Really glad to see work done in the N64 scene. Great looking screenshots, keep it up!
    ~****Zy

    6Bit.net Emulation & Gaming | Forums
    Gekko GameCube Emulator

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