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  1. #1
    EmuTalk Member
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    Question Any DS emulator that can play Pokemon Diamond/Pearl?

    I've been really itching to play these too, but I can't seem to find a emulator that runs them, is there any emulator that can run them currently? Thanks in advance



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  2. #2
    Moderator smcd's Avatar
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    no$gba can run them, and so can Nintendo DS's

  3. #3
    EmuTalk Member
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    well if the important thing is to run the game then I suggest you no$gba. Use 2.4d as it seems ok to run it. However don't expect the game quality be same as playing on ds or better than ds.

  4. #4
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    You can't play either because they both need a touch function.

  5. #5
    16-bit Corpse | Moderator Agozer's Avatar
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    Yes, you can. All DS emulators I know support touchscreen emulation using the mouse.
    My Site With Random Stuff (+ two custom ZSNES GUI fonts)



  6. #6
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    Really jesus that explains everything, How do I use it on DeSumU?

  7. #7
    EmuTalk Member RockmanForte's Avatar
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    Quote Originally Posted by Provide View Post
    Really jesus that explains everything, How do I use it on DeSumU?
    Dont use desmume. It's sucks! Use no$gba 2.5b because it is the best and pokemon diamond is fix in this version for you pokemon fans, not me.


    EMU: MAME - BSNES - VirtuaNes - Gens32 - VBA - No$gba - iDeaS - NeonDS - ePSXe - XEBRA - SSF - NeoPop - OSwan - PJ64 - PCSX2 - Dolphin

  8. #8
    EmuTalk Member
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    Quote Originally Posted by RockmanForte View Post
    Dont use desmume. It's sucks!
    Very kind coming from you... Be more respectful in the future, it's not like you're proving to be able to do better.

    In fact, I was working again on the public CVS these weeks, but seems I'll just stop it, as only the linux/macos folks seem to enjoy desmume. This kind of attitude is what keeps us from releasing any code changes to the public, so getting (or not) what you deserve.
    Last edited by synch; November 5th, 2007 at 10:24.

  9. #9
    EmuTalk Member RockmanForte's Avatar
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    Quote Originally Posted by synch View Post
    Very kind coming from you... Be more respectful in the future, it's not like you're proving to be able to do better.

    In fact, I was working again on the public CVS these weeks, but seems I'll just stop it, as only the linux/macos folks seem to enjoy desmume. This kind of attitude is what keeps us from releasing any code changes to the public, so getting (or not) what you deserve.
    Yeah, that's true. I have no right to say that. I am sorry about that. I like desmume but I do not know why it is so slow and ideas and no$gba are ahead of desmume more advance ? That's what I want to know.


    EMU: MAME - BSNES - VirtuaNes - Gens32 - VBA - No$gba - iDeaS - NeonDS - ePSXe - XEBRA - SSF - NeoPop - OSwan - PJ64 - PCSX2 - Dolphin

  10. #10
    Mupen64Plus Dev.
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    Well, Try developing an emulator some day... Optimization is unimportant in heavy development stages. Its not so surprising when you get into the code and try improving a trivial problem and the optimized code is 10x harder to work with.

    And as for the "only the linux/macos folks seem to enjoy desmume" line, thats a bit disappointing that we're an only just because we're the smallest group

    Actually, I'll be honest, I didn't know DeSmume was opensource or ran on Linux. I would've gotten it by now. I probably will get it sometime. Right now No$GBA and iDeaS work absolutely great in the latest Wine GIT, and its great. As for touchscreen support, its trivial if i remember correctly - you just put two integers (don't know the size but i could guess its 8 bit or 16 bit, or we could look at another DS emulator) and change a bit of memory for if its being touched or not. I'm not absolutely sure.
    Last edited by nmn; November 6th, 2007 at 00:28.

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