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  1. #1
    Plugin coder / Betatester Falcon4ever's Avatar
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    Dolphin Final 1.03.2 x64 Public Beta (single/dualcore support) - Shots

    *** POST HERE ANY SCREENSHOTS YOU HAVE FROM THE LATEST x64 BETA 2 release ***

    Please state your system specifications and performance in Dolphin64

  2. #2
    EmuTalk Member emwearz's Avatar
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    The Legend Of Zelda : The Windwaker

    Using the Dualcore build with dynarec enabled, specs in my sig.

    The game runs pretty solid with lows of about 15 and highs of about 30.
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    Intel Core 2 Duo E6300 (@3.3 Ghz) | GeForce 8800GT 512MB | 2GB OCZ DDR2 800
    Asus P5B Vanilla | Thermaltake Soprano | Thermaltake Big Typhoon VX

    Beta Tester for nullDC

  3. #3
    EmuTalk Member emwearz's Avatar
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    Wario World

    Using the Dualcore build, with Dynarec disabled.

    The speeds are a solid 15fps.

    Please note this game appears full playable other than the screen not running in fullscreen and the fact it must be run in interpretor mode.
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    Last edited by emwearz; August 22nd, 2007 at 02:32.


    Intel Core 2 Duo E6300 (@3.3 Ghz) | GeForce 8800GT 512MB | 2GB OCZ DDR2 800
    Asus P5B Vanilla | Thermaltake Soprano | Thermaltake Big Typhoon VX

    Beta Tester for nullDC

  4. #4
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    Super Mario Sunshine

    AMD X2 3800+ no oc
    2G DDR2 667
    NV 7300GT DDR2 256MB no oc

    Windows XP pro x64 + sp1

    Using the Dualcore build with dynarec enabled.

    6~~15 fps in game, mario looks strange.
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    Last edited by HyperIris; August 22nd, 2007 at 10:26.

  5. #5
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    Paper Mario TTYD

    AMD X2 3800+ no oc
    2G DDR2 667
    NV 7300GT DDR2 256MB no oc

    Windows XP pro x64 + sp1

    Using the Dualcore build with dynarec enabled.

    about 20~~40 fps in game( in fact, the game in ngc console is 30fps),
    can not into first battle.
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  6. #6
    EmuTalk Member BlueFalcon7's Avatar
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    Sonic adventure 2 Battle:

    Specs:
    CPU - Intel C2D E6600 (2.4 GHz)
    GPU - GeForce 7900 GS
    RAM - 2GB DDR2 800 PC2 6400

    About 30 - 60 FPS averages in the low 50's
    For the most part fully playable. Sound works fully, Sound effects, not so much.

    Note: The game kept crashing on city escape, but on dark side, it worked fine.

    Great Job!
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  7. #7
    EmuTalk Member decription's Avatar
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    Absoluetly MEGA guys! I had a feeling dual core and 64bit support would be the missing link towards better speeds but these type of results are even better than I imagined.

    I'm just waiting for a reply from someone with a quad-core. All in all not exceptionally surprising given the team behind Dolphin. I guess this also makes dev work easier as you don't need to wait 20 minutes to get past an intro anymore.



    Hat's off! I might have some screenies in here in a bit.


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  8. #8
    EmuTalk Member BlueFalcon7's Avatar
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    Quote Originally Posted by decription View Post
    I'm just waiting for a reply from someone with a quad-core.
    They don't want to do that, because it will make more games fully playable

    Oh, and I realized that the version I was using was Beta 3, for some reason Beta 2 doesn't seem to work properly.

  9. #9
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    The FPS are between 24-66. That's freaking awesome!!!
    Game title and the first video can be displayed. but I can't get any chance to get in-game thing, including the demo (it crashes if you don't touch the pad for seconds on the title screen). No audio.

    My rig is
    AMD FX-60 Dual Core
    4GB DDR400
    X1900 CrossFire Edition
    1TB Raid 0 Stripedx4 Dard Drive
    X-Fi Elite Pro
    Windows Vista 64 Bit
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  10. #10
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    I used beta3 for these, performance was a bit better than with beta2.

    I use an AMD Athlon x64 3400 2.21 ghz processor with winxp 64 w/ sp2.

    Most of the games I could run on the 32bit version still work and with twice the performance. I couldn't get pokemon coliseum to run and got a humorous error when I tried running naruto 4 (error- not good, time to pray).

    Zelda: TP is much more playable now (8-13 fps ingame) and maybe even more so on dual core (I don't have my dual core system set up ).

    DBZ: B2 is much more playable (10-15 fps ingame), and super fast on loading and on all menus, even keeps around 30fps on the character selection screen when the 3d models are being displayed. Also, the sound is basically perfect.

    Sound works on Shadow the Hedgehog, but I didn't hear any on the others.

    I tested 5, only 3 worked (well I got a bit impatient on pokemon)
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    Last edited by enix-sama; August 27th, 2007 at 10:14.

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