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  1. #1
    Plugin coder / Betatester Falcon4ever's Avatar
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    Dolphin Final 1.03.2 x64 Public Beta (single/dualcore support) - Shots

    *** POST HERE ANY SCREENSHOTS YOU HAVE FROM THE LATEST x64 BETA 2 release ***

    Please state your system specifications and performance in Dolphin64




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  2. #2
    EmuTalk Member emwearz's Avatar
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    The Legend Of Zelda : The Windwaker

    Using the Dualcore build with dynarec enabled, specs in my sig.

    The game runs pretty solid with lows of about 15 and highs of about 30.
    Attached Thumbnails Attached Thumbnails 1.JPG   2.JPG   3.JPG   4.JPG   5.JPG  



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  3. #3
    EmuTalk Member emwearz's Avatar
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    Wario World

    Using the Dualcore build, with Dynarec disabled.

    The speeds are a solid 15fps.

    Please note this game appears full playable other than the screen not running in fullscreen and the fact it must be run in interpretor mode.
    Attached Thumbnails Attached Thumbnails 1.JPG   2.JPG   3.JPG   4.JPG  
    Last edited by emwearz; August 22nd, 2007 at 02:32.


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  4. #4
    EmuTalk Member
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    Super Mario Sunshine

    AMD X2 3800+ no oc
    2G DDR2 667
    NV 7300GT DDR2 256MB no oc

    Windows XP pro x64 + sp1

    Using the Dualcore build with dynarec enabled.

    6~~15 fps in game, mario looks strange.
    Attached Thumbnails Attached Thumbnails 02.jpg   03.jpg   04.jpg   05.jpg  
    Last edited by HyperIris; August 22nd, 2007 at 10:26.

  5. #5
    EmuTalk Member
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    Paper Mario TTYD

    AMD X2 3800+ no oc
    2G DDR2 667
    NV 7300GT DDR2 256MB no oc

    Windows XP pro x64 + sp1

    Using the Dualcore build with dynarec enabled.

    about 20~~40 fps in game( in fact, the game in ngc console is 30fps),
    can not into first battle.
    Attached Thumbnails Attached Thumbnails 10.jpg   11.jpg   12.jpg   13.jpg  

  6. #6
    Nintendo Zealot cooliscool's Avatar
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    Quote Originally Posted by emwearz View Post
    The Legend Of Zelda : The Windwaker

    Using the Dualcore build with dynarec enabled, specs in my sig.

    The game runs pretty solid with lows of about 15 and highs of about 30.
    It's running much faster here - 29FPS at the "Link Awakens" scene. Are you running Vista (X64 Pro here - stripped down to nothing)?

  7. #7
    EmuTalk Member thepreserver's Avatar
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    Quote Originally Posted by cooliscool View Post
    It's running much faster here - 29FPS at the "Link Awakens" scene. Are you running Vista (X64 Pro here - stripped down to nothing)?
    At the time emwearz posted this, he was using Beta 2, but soon after Beta 3 was released since Beta 2 wasn't the latest Dolphin x64 build.
    AMD Athlon 64 X2 4000+ @ 2.11GHz :: 2GB PC2-5300 RAM @ 669MHz :: NVIDIA GeForce 9500 GT @ 512MB DDR2 ::
    Realtek ALC888 7.1HD Audio :: 250GB SATA HDD @ 7200RPM :: DirectX 9.0 :: USB 2.0 x7

  8. #8
    Nintendo Zealot cooliscool's Avatar
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    Ahh.. I see.

  9. #9
    Nintendo Zealot cooliscool's Avatar
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    Some shots.. as others have said, 30FPS is definitely fullspeed in WW.

    16xFSAA, 16xAF.













    And... E3 Outset Island.

    Last edited by cooliscool; August 26th, 2007 at 13:16.

  10. #10
    EmuTalk Member BlueFalcon7's Avatar
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    Sonic adventure 2 Battle:

    Specs:
    CPU - Intel C2D E6600 (2.4 GHz)
    GPU - GeForce 7900 GS
    RAM - 2GB DDR2 800 PC2 6400

    About 30 - 60 FPS averages in the low 50's
    For the most part fully playable. Sound works fully, Sound effects, not so much.

    Note: The game kept crashing on city escape, but on dark side, it worked fine.

    Great Job!
    Attached Thumbnails Attached Thumbnails SA2B.JPG   SA2b_2.JPG  

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