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  1. #101
    Moderator Knuckles's Avatar
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    Videos... once I find the time to actually reinstall XP 64bits, I'm going to record a movie of some games running... just can't set any time of when this will happen



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  2. #102
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    mmm ok Thank you for the information

  3. #103
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    Any news on the Residnt Evil series(id love to see new 0,remake and 4 shots)

  4. #104
    EmuTalk Member
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    GC

    Game: Legend of Zelda: Twilight Princess

    My Rig:

    Windows Vista Ultimate 64bit

    AMD Athlon 64 x2 5200 @ 2.6Ghz
    4 GB Ram
    nVidia GeForce 8600 GT PCIe 16x
    OnBoard Audio

    Running Beta 3
    Interpreter - Single Core Average: 10fps
    Interpreter - Dual Core Average: 13fps
    Dynarec - Single Core Average: 18fps
    Dynarec - Dual Core Average: xx

    Experience: Amazing to say the least, using dynarec and single core I can actually play the game enjoyably. I cannot test dynarec with dual core though, it hangs directly after the intro logos, it shows the warning(at 120fps) then the nintendo and dolby logos then hangs as soon as it hits 3D geometry.


    This is amazing guys, keep it up
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    Last edited by ShoRyuKen69; October 29th, 2007 at 04:50.

  5. #105
    Emulator Developer
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    Quote Originally Posted by ShoRyuKen69 View Post
    Game: Legend of Zelda: Twilight Princess
    Experience: Amazing to say the least, using dynarec and single core I can actually play the game enjoyably. I cannot test dynarec with dual core though, it hangs directly after the intro logos, it shows the warning(at 120fps) then the nintendo and dolby logos then hangs as soon as it hits 3D geometry.

    This is amazing guys, keep it up
    Known problem, hope to fix it.. sometime in the misty future... lack of time is the major problem.

    Cheers

  6. #106
    EmuTalk Member
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    Windows Vista 64
    AMD 3800+ Dual-Core
    2 GB Ram
    ATI Radeon X1300



    Dolphin Beta 3 - Dual-Core

    Naruto Gekitou Ninja Taisen 4
    Menu: 76 FPS
    In-game: 18-28 FPS
    Last edited by Xivie; October 29th, 2007 at 22:33.

  7. #107
    EmuTalk Member
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    Quote Originally Posted by ector View Post
    Known problem, hope to fix it.. sometime in the misty future... lack of time is the major problem.

    Cheers
    Right on ^_^ If I had taken the time to read through the forum I probably would've realized that it was a known problem, this is my first time here though

  8. #108
    EmuTalk Member Nintendo Ace's Avatar
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    Don't worry, it is just a common thing that most new members do. Also, welcome to the forum.

    OS: Windows x64 edition
    Processor: AMD Athlon 64 3200+
    Motherboard: MSI K9VGM-V
    Memory: 1 Gig DDR2 RAM
    Graphics card: NVIDIA 7300 LE 256MB

  9. #109
    EmuTalk Member rpkjaicom's Avatar
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    Guys does this mean they r stopping the development for 32bit

    computers.............
    Last edited by rpkjaicom; November 5th, 2007 at 01:46.

  10. #110
    Emulator Developer
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    Quote Originally Posted by rpkjaicom View Post
    Guys does this mean they r stopping the development for 32bit

    computers.............
    No, and I have already stated this in other threads. There will be a new 32-bit version.

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