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Thread: Game Boy

  1. #1311
    Administrator & Programmer Danny's Avatar
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    Quote Originally Posted by dparrott View Post
    *waves*

    Not wanting to detract from the information that is presented here archived here, but another resource to use as well is the reddit /r/emudev slack, that has a pretty active #gmb channel among others.
    Awesome!

    How far along are you?

    I currently have my skeleton code implemented, including the full opcode listing.

    They're all just printing unimplemented opcode at the moment though.
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  2. #1312
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    Mine is running Rom only and MBC 1 games. Still fails many of mooneye-gb's tests though and has no sound emulated as yet.

    Currently taking a break and looking at a master system emulator

  3. #1313
    Administrator & Programmer Danny's Avatar
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    Quote Originally Posted by dparrott View Post
    Mine is running Rom only and MBC 1 games. Still fails many of mooneye-gb's tests though and has no sound emulated as yet.

    Currently taking a break and looking at a master system emulator
    Nice job! I'm in the early stages. Have about 170 opcodes implemented so far....



    Have any screenshots for me, for inspiration?
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  4. #1314
    Administrator & Programmer Danny's Avatar
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    After two weeks of work, I have finally got some screenies Hope this will help revive the thread.


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  5. #1315
    The Soul Reaving Gentleman Gent's Avatar
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    Nice work Danny, looking great
    System 1 Specs:

    OS:Windows 7 Professional 64Bit
    CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
    System RAM:8GB Ddr2 Ram
    Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
    Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

    System 2 Specs:

    OS:Windows 8.1 64Bit
    CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
    System RAM:Crucial 16GB DDR3 RAM (1,333 MHz)
    Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
    Sound Card:Realtek ALC269Q-VB5-GR


  6. #1316
    Moderator Remote's Avatar
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    Maybe you could write a how to?
    MCMLXXXIII

  7. #1317
    Administrator & Programmer Danny's Avatar
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    Quote Originally Posted by Remote View Post
    Maybe you could write a how to?
    You're still interested in making that emu Remote
    I might just do that, once I get the system working in a more complete state (MBC1 (etc) support, controller support, sprites, sound etc).

    Stay tuned
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  8. #1318
    Moderator Remote's Avatar
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    Quote Originally Posted by Danny View Post
    You're still interested in making that emu Remote
    I might just do that, once I get the system working in a more complete state (MBC1 (etc) support, controller support, sprites, sound etc).

    Stay tuned
    I'm learning C# atm. What language are you using?
    MCMLXXXIII

  9. #1319
    Administrator & Programmer Danny's Avatar
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    Quote Originally Posted by Remote View Post
    I'm learning C# atm. What language are you using?
    Nice I'm using C++ for this project.
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  10. #1320
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    It's great to see this thread getting some more activity I'm still around here. Feel free to ask anything if anyone's curious.

    I still work on a bunch of Game Boy emulation. This year in particular, been tackling a few GB things that have never been emulated by anyone. Currently working on a little something, atm. You'd be surprised how much of the Game Boy we haven't touched yet, even after all this time.

    @Danny - Keep up the good work! That debugging setup looks pretty sweet. Took me ages to get around to making a good GUI for mine.

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