Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 38
  1. #11
    Your Better Half UnaidedCoder's Avatar
    Join Date
    Jun 2007
    Location
    Newfoundland
    Posts
    87
    Thanks. i'll check em out.

  2. #12
    EmuTalk Member
    Join Date
    Mar 2007
    Posts
    16
    Woah... I've been waiting for one for a long time now... Awesome. One thing that bugs me is that General Pepper looks too much like he does in Assault, which is like... 10 years after Star Fox 64. Also, the three pilots I've seen looks a bit awkward, but that's just me.

    Oh yeah, I think the water can be textured. I think someone attempted it showed a preview of the water. KerberK, I think.

    And you're gonna remodel them too? Even neater.
    Last edited by Syphe D. Mar; July 1st, 2007 at 04:26.

  3. #13
    Your Better Half UnaidedCoder's Avatar
    Join Date
    Jun 2007
    Location
    Newfoundland
    Posts
    87
    Know who? Cause I've also noticed that rice dumps an OBSCENE amount of water textures, FAR more than the game implements (several hundred frames my ass). That may be the problem.

    It can;t involve my batch automate cause the solar "water" came out just fine.

  4. #14
    EmuTalk Member
    Join Date
    Mar 2007
    Posts
    16
    http://emutalk.net/showthread.php?t=...light=Star+Fox

    Well, I said it's possible, but I'm not sure if it's practical. He skipped the skies too, but maybe the water also took him quite awhile. XD

  5. #15
    Your Better Half UnaidedCoder's Avatar
    Join Date
    Jun 2007
    Location
    Newfoundland
    Posts
    87
    Sorry guys, gonna have to wait another day. Too many things came up today for me to worry about

    I'm going to release what i got done so far hopefully within half an hour (been takcling some graphical errors for a good bit of the day). Shoudl i just edit the first post with the link or make a new topic?
    Last edited by MasterPhW; March 3rd, 2011 at 15:48.

  6. #16
    EmuTalk Member
    Join Date
    Feb 2007
    Posts
    652
    Just upload it in your next post.

  7. #17
    Your Better Half UnaidedCoder's Avatar
    Join Date
    Jun 2007
    Location
    Newfoundland
    Posts
    87
    Enjoy!

    http://www.fileplanet.com/178668/170...xture-pack?r=5

    Still a wip, as you will see some textures still missing.

  8. #18
    EmuTalk Member
    Join Date
    Feb 2007
    Posts
    652
    nice, im downloading right now.



    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  9. #19
    EmuTalk Member
    Join Date
    Feb 2007
    Posts
    652
    DUDE!!

    Your pack is crazy. Did you really make them all? They look very professional. Good job.

  10. #20
    Your Better Half UnaidedCoder's Avatar
    Join Date
    Jun 2007
    Location
    Newfoundland
    Posts
    87
    I have a request for people interested in this pack:

    I want someone else to try and get the textures for the characters z and v of the thick text used in names and initials. i cannot get them for whatever reason. Similarly, I cannot retrieve the numeric characters of the same style used for the numbers in timers and scores on the stats page.

    Hopefully someone else will have more success dumping them.

Page 2 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •