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  1. #1
    EmuTalk Member
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    DeSmuME v0.7.1 released

    From the changelog:



    0.7.0 -> 0.7.1
    general:
    - Added GDB debugger stub [masscat]
    - Added new/different GBAMP CFlash image reader/writer [masscat]
    gpu:
    - Major speedup to the 2D core [shash]
    gtk-glade:
    - Added command line options. [masscat]
    - Added FPS limiter [masscat]
    cli:
    - Added command line options. [masscat]
    - Added FPS limiter [masscat]
    - Added option to use OpenGl to render window (allows resizing). [masscat]
    windows port:
    - Added command line options. [masscat]
    - Added multiple language support [cyberwarriorx]
    - Added Danish language translation [thomas-2007]
    http://desmume.org


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  2. #2
    EmuTalk Member Low Lines's Avatar
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    not a lot of shash's work by the looks of it

    and that drop-down menu bug is still there :p
    Last edited by Low Lines; June 13th, 2007 at 15:55.

  3. #3
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    Sweet!
    Faster speed and sound.
    Just add shash's 3D and its a lot better!

  4. #4
    EmuTalk Member Low Lines's Avatar
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    Quote Originally Posted by Emu Asian View Post
    Sweet!
    Faster speed and sound.
    Just add shash's 3D and its a lot better!
    I don't think it means like speed up in emulation, I think it's more how the 2D is emualted, speed might not change but it might not take as much pc power to process :p?

    Besides on my pc there's nothing to call "major" so I'm thinking it's something along the lines of what I said before. Either way :p a new update is always a good thing :p just wish that drop-down menu bug was fixed...

  5. #5
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    Yeah, your probably right.
    Still, it's good to see some improvements
    Maybe shash will improve the 3D and 2D and help bring up speed. Might have to wait a while though

  6. #6
    EmuTalk Member
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    Some 2D games had a speed boost of over 40%, so it's quite massive optimization. Yoshi's Island for example, got that much speed up.

  7. #7
    EmuTalk Member Low Lines's Avatar
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    Quote Originally Posted by synch View Post
    Some 2D games had a speed boost of over 40%, so it's quite massive optimization. Yoshi's Island for example, got that much speed up.
    hmm so a particular type of 2D game then?

  8. #8
    EmuTalk Member
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    Games that aren't limited by emulating the DS CPU will have a huge speed up, other will have minor speed ups, as the 2D engine is way faster now.

  9. #9
    Moderator _Zack_'s Avatar
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    So by the looks of it, the desmume team are working on getting the 2d bit perfect first before adding your 3d stuff to it?
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  10. #10
    EmuTalk Member
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    I'm part of the desmume team from almost the beginning (of it being in sourceforge, I mean), so it's not like we're different teams. Simply, I didn't care to commit my latest 3D core, for several reason that I'll keep to myself. For example, I coded the rotated/scaled sprites in desmume, it's 3D core is mine, the 2D speed up is also mine, and some many more tiny fixes. I just don't work on GUI related stuff, as I don't care much about that, so that's the only exception.

    Thinking it's two different teams is a common mistake which is far from real.
    Last edited by synch; June 14th, 2007 at 19:59.

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