Yes, keep it up for those lucky enough to have 1.7! (Me = one of them)
Yes, keep it up for those lucky enough to have 1.7! (Me = one of them)
If i ever disagree with you, it is not because i´m trying to be an asshole. It is just to tell you that you are wrong
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Asus P6T Deluxe V2, X58, Socket-1366// Intel Core i7-950// Corsair Dominator 6 GB DHX+ DDR3// NVIDIA GeForce 275 GTX 896 MB (Going to upgrade)// HDD space: About 3.5 TB// Realtek High Definition Audio//Power supply: Unknown, but packing lots of shit// Custom built PC.
Unfortunately, I have no possible way of ordering/paying for anything online, so I wasn't able to donate to PJ64. I ended up finding a leak, (It's whereabouts remains secret unless the PJ64 creators are worried and want to know.).
If I ever get a paypal account or something, I'll donate to PJ64 and get an official copy to make up for the loss. But so far, that's pretty much impossible for me. ;_;
Anyways, I'll work on some more textures later on, and hopefully get further ahead. Any suggestions to make the helmet match the clothes a little more? I was thinking of maybe putting a little tan-colored strap across it.
Odds are, they know where the leak isI ended up finding a leak, (It's whereabouts remains secret unless the PJ64 creators are worried and want to know.).. Its possible to keep tabs on where everything goes....
Sounds cool.Anyways, I'll work on some more textures later on, and hopefully get further ahead. Any suggestions to make the helmet match the clothes a little more? I was thinking of maybe putting a little tan-colored strap across it.
Woohoo! Alright, so I've got almost every texture done for the Combat Squirrels, and decided to release a pack. The only texture that isn't done is the texture for the bottom of their shoes. I changed the brown grips to silver, and when they walk, it's still brown underneath. X_x It's not very noticeable, though. Although no matter how hard I look, I can't find that one texture. >_< So I'm not sure if the emulator dumped it.
Also, I'm releasing a Bazooka pack, too. Enjoy! And read the readme for instructions on where to put the pack, AND instructions on how to use the optional textures. (There's 2 different helmets for those who don't like the plain, tan colored one.)
Ehh.. Double post... >_>
I changed the sign that appears on the wall, what do you guys think?
Feedback helps me to keep on going.
Incase you can't read the small text, it says, "This sign is here to p**s you off and may cause nauziness. Avoid at all costs." (Something tells me I spelled that wrong.)
Last edited by MasterPhW; March 1st, 2011 at 15:17.
Damm, really really kick ass.
Here's the tediz face. I used a picture from Conker: Live and Reloaded for ideas, such as the eyes. They look alot better then the simple black dots.
One thing I'm not very good at texturing, is walls and floors. I'm not sure how everyone else does it, do you take textures from around the internet? Or do you re-make them yourselves? I'm curious.
EDIT: Just so you all know, after a few more hours, I won't be back until next Saturday or so. That's how my schedule works. ;-:
All my textures are completly made by me. What I do is, if I will be retexturing something (say an office wall) then I would go to google, search office walls>image and use it as refrence. I try to replicating them. Rocky walls are the hardest for me, the easiest for me would be brick walls.Here's the tediz face. I used a picture from Conker: Live and Reloaded for ideas, such as the eyes. They look alot better then the simple black dots.
One thing I'm not very good at texturing, is walls and floors. I'm not sure how everyone else does it, do you take textures from around the internet? Or do you re-make them yourselves? I'm curious.
EDIT: Just so you all know, after a few more hours, I won't be back until next Saturday or so. That's how my schedule works. ;-:
Using external sources and Photoshop?
Dedicated combination.
No problems with the texture, or at least, no in terms of quality. The model is butt-ugly, though. XD Doubt it's worth fixing. :p Anyway, nice job.
Alrighties, I'm back!
Here's a whole whack of new textures, including Tediz, Weapons, HUD icons, some text (I'm missing the N texture... No idea where it went.) and much more!!
Please, try it out! And if anyone wants to re-name these to their counterpart textures ripped from Rice's plugin, PLEASE do so! Then other people can use these with PJ 64 1.6!
I changed the Squirrels helmet, (again). It's a little blurry, so I'll have to increase the size even more sometime soon.