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  1. #1
    EmuTalk Member RockmanForte's Avatar
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    Aug 2002
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    NeonDS 0.0.4 released!

    Fully support Rockman ZX/Megaman ZX

    Changelog:
    Implemented background alpha blending
    Improved game compatibility
    Support DirectInput joystick input
    Support customize keyboard and joystick input map
    I did and it works great! Joystick works too!



    http://www.neonds.com/en


    EMU: MAME - BSNES - VirtuaNes - Gens32 - VBA - No$gba - iDeaS - NeonDS - ePSXe - XEBRA - SSF - NeoPop - OSwan - PJ64 - PCSX2 - Dolphin


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  2. #2
    Hullo!
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    Can't wait till they start implementing 3D.
    The emulator's site is so professional; I can't even believe they parked a whole DOMAIN for an emulator. That's making it more awesome though.
    Thanks to Martin for changing my name from "teo95gr" to "Someone!".


  3. #3
    EmuTalk Member
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    Dec 2006
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    *twitches with excitement*

    Are you joking me? Today, I actually had the thought that sometime in the next three weeks (and of course, the thought crossed that it could even be today) that emulation support for Mega Man ZX would be available.

    YES!!!! Seriously, of every single DS game, ZX is the one I want to play the most by FAR. With only three more weeks till school's end, I have something major to look forward to now as soon as summer starts. YAY!!!! THANK YOU SO MUCH!!!!


    EDIT: Alright, I tested MMZX, and indeed it works...except there's no sound! I wish someone would have mentioned that beforehand. To top it off, the emulator is pretty crappy. It doesn't save input settings, and when I try to use their default input settings, it crashes the program. Plus, I don't even know which save type to use. Looks like I still gotta do some more waiting....
    Last edited by Speyeker; June 1st, 2007 at 02:54.

  4. #4
    Moderator WhiteX's Avatar
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    Quote Originally Posted by Speyeker View Post
    To top it off, the emulator is pretty crappy.
    Come on, man, if it´s all that crap you should go code smth better.



  5. #5
    EmuTalk Member
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    Sorry, you're right--that was a bit harsh. In fact, I e-mailed the creator about the problem that it didn't save input settings (which apparently was a glitch moreso than an oversight), and he fixed it. So, actually, an action like that--coupled with the fact that updates are frequent (particularly that one)--does give me hope that it'll be a kickass emulator in the coming months. I'll probably be playing a fully functional ZX, with sound and everything, before the end of the summer, probably on this emulator. And I'm definitely looking forward to that. =D

    Still, there is much work yet to come....

  6. #6
    EmuTalk Member
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    May 2007
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    but it's much faster than DeSmuMe 0.70. Just personal opinion, I think games compatibility is more priority than sound.

  7. #7
    EmuTalk Member
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    Quote Originally Posted by cyx View Post
    but it's much faster than DeSmuMe 0.70. Just personal opinion, I think games compatibility is more priority than sound.
    We'll see when he supports all the missing features

  8. #8
    Former gamer JKKDARK's Avatar
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    I like to see this new emulator very active

  9. #9
    EmuTalk Member
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    Quote Originally Posted by cyx View Post
    Just personal opinion, I think games compatibility is more priority than sound.
    Good thing you emphasized that it's your personal opinion, because I definitely disagree with that statement, especially when it can already play a fine game like ZX--minus the sound.

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