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  1. #1
    EmuTalk Member RockmanForte's Avatar
    Join Date
    Aug 2002
    Posts
    1,821

    Transparency fixed ???

    i found this somewhere else. I haven't tried it lately. If it works please let me know!! Thanks in advance.

    I actually tried this and this works.Try to get up the Hex-Editor and open the No$Gba.exe and Go through the line 24 and 3rd Section,you will see DSH:4A0000H24FSH

    Try to Copy that stuff and Paste it into the .BIG Editor,You can get it on Doing a google Search.

    Now,You will See a Unique List of 109s.

    I sounds like this:

    109:1A2HA

    109:1A3HA

    109:1A4H6



    109:1B788

    Try to find this and you're almost finished,

    Now,See the 109:1A4H6,That creates a Havoc,

    Find Another Line FFFF FFFF and Merge it into 1A4H6.

    The Output will be something like this:

    F1FF A4H6 FFFF 0000

    Next,Look Right Down on DSH:4A0000H24FSH and you will see It's Duplicate,Now Delete That Line.

    It's Something Like This:
    DSH:4A0000H24FSH (24)

    DSH:4A0000H24FSH (25)

    Next,Copy the Line and Paste it Right Next in the 25th Line to

    DSH:4A0000H24FSH (24)

    F1FF A4H6 FFFF 0000 (25)

    Don't Mess up others,This will Fix the Transperacny Bug and Will Improve Frame Rate.

    In simple Words,What i did is Gave the Command for the Transperancy Problem.

    Glitches occur sometimes on the screen,that's because When a Transperant Object Appears,There will be a command(FFFF FFFF) running over the 24th line DSH:4A0000H24FSH and moves onto 25th Line.

    Now,DSH:4A0000H24FSH Enables The Transperancy Options,i mean,The Lines 24 and 25 are meant for Transperancy Enabling.

    So,When The Line Runs over 24 and moves over to 25,The Line FFFF FFFF Gets Repeated over the 25th line and Coulddn't Enable the Transperancy options completely and Glitches Get Over the screen.

    I Fixed It with the Correct Code and When You Run a Rom,The Line Now Reads 24 and 25 and Enables Transperancy Completely.

    Now,Export the .FIG file into the Desktop Or Wherver you want,

    Open Up The Hex-Editor Again,no need if you've done already

    Next Do the Same thing,open up No$Gba.exe and Import The .FIG into The Lines.Save it and Close the Editor.

    Now,You might require a Restart,And Finally Run No$Gba With RockmanForte's Configured Settings and Load up the ROM You Want and Play it.

    I'm Still not confirmed if this runs 100% Perfectly,i'll just inform Any No$Gba Forum and get it Corrected.

    If this Works,i'm happy and Confident on FIxing More Bugs.

    This silly mistakes from No$Gba Can Turn Into Heavy things.So,they should be much careful Now.


    EMU: MAME - BSNES - VirtuaNes - Gens32 - VBA - No$gba - iDeaS - NeonDS - ePSXe - XEBRA - SSF - NeoPop - OSwan - PJ64 - PCSX2 - Dolphin


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  2. #2
    Hullo!
    Join Date
    Feb 2006
    Location
    Gr33c3
    Posts
    275
    If someone could just post the fixed exe...
    Thanks to Martin for changing my name from "teo95gr" to "Someone!".


  3. #3
    EmuTalk Member Low Lines's Avatar
    Join Date
    Dec 2005
    Posts
    513
    I thought transparency was fixed...:S

    The digimon games use transparent rollover images in the menu system and they are working...

  4. #4
    EmuTalk Member RockmanForte's Avatar
    Join Date
    Aug 2002
    Posts
    1,821
    New Super Mario Bros -- Intro.
    Mario Vs. Donkey Kong 2 - March Of The Minis - ingame's transparency problems.
    Some games... You got an idea.


    EMU: MAME - BSNES - VirtuaNes - Gens32 - VBA - No$gba - iDeaS - NeonDS - ePSXe - XEBRA - SSF - NeoPop - OSwan - PJ64 - PCSX2 - Dolphin

  5. #5
    EmuTalk Member
    Join Date
    May 2007
    Posts
    5
    what is HEX EDITOR?

  6. #6
    ZERO_TOP_HELPER
    Join Date
    Jul 2004
    Posts
    76
    yes dude what hex editor he use i dont get what he is trying to do and ips patch would be awsome for this

  7. #7
    EmuTalk Member
    Join Date
    Oct 2003
    Posts
    7
    Sounds like whoever wrote that had no idea in the slightest what he was talking about.

  8. #8
    ZERO_TOP_HELPER
    Join Date
    Jul 2004
    Posts
    76
    just some lies

  9. #9
    EmuTalk Member RockmanForte's Avatar
    Join Date
    Aug 2002
    Posts
    1,821
    Perhaps, I still wait for someone for like this to answer us but I guess never did, oh well.

    moderator, please closed it. It is worthless.


    EMU: MAME - BSNES - VirtuaNes - Gens32 - VBA - No$gba - iDeaS - NeonDS - ePSXe - XEBRA - SSF - NeoPop - OSwan - PJ64 - PCSX2 - Dolphin

  10. #10
    ZERO_TOP_HELPER
    Join Date
    Jul 2004
    Posts
    76
    hmmm no need to close it i would like for someone to confirm this

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