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Project64 crash??!?

lolman2007

New member
Hey guys, everytime when I play Goldeneye 1 or 2 minutes the program crashes with this error:
1280_3732373032326164.jpg


I tested the Standard Jabo Plugins 6 and 8 and the Race´s Plugin 5.6.0 and i get the same error....
Thats only when I play Goldeneye.....
And I think I have enough Ram for this emulator...

Here are my spec:

pentium 4 3500 HT
1024MB RAM Dual
Geforce 6800 Ultra Leadtek
160GB Maxtor S-Ata
Asus Motherboard


Whan can I do to fix this error??
Please help me I wanna play Goldeneye! :bouncy:
 
OP
L

lolman2007

New member
fixed ^^

I think I fixed the problem now...
I just turned the "Protect memory" feature in ROM settings on....

But now I have to play with Jabos GFX Plugin and the Sky is just black... :(

Anyone have an Idea to fix that with Jabos DX8 Plugin?
 

RJARRRPCGP

The Rocking PC Wiz
Hey guys, everytime when I play Goldeneye 1 or 2 minutes the program crashes with this error:
1280_3732373032326164.jpg


I tested the Standard Jabo Plugins 6 and 8 and the Race´s Plugin 5.6.0 and i get the same error....
Thats only when I play Goldeneye.....
And I think I have enough Ram for this emulator...

Here are my spec:

pentium 4 3500 HT
1024MB RAM Dual
Geforce 6800 Ultra Leadtek
160GB Maxtor S-Ata
Asus Motherboard


Whan can I do to fix this error??
Please help me I wanna play Goldeneye! :bouncy:

Oh God! I remember that error from the old school times.

The solution is to use "Protect Memory" for the self modifying code handling method.
 

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