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  1. #501
    EmuTalk Member Wartogh's Avatar
    Join Date
    Oct 2012
    Location
    Cascavel - Paraná
    Posts
    8
    Ahn, sorry, but when it crashes I didn't receive what exactly crashed, I just received a Windows warning saying that the program stopped working and that it would be closed, but I presume it was because of the z64 plugin

    I tried to just change the force_swap to 1 on local settings of rogue squadron but it kept crashing on the same place, but then I tried to change on the global settings like you said and it worked! thaaaaaanksssssss :DDDD

    lol it runs much slower than WDC and SR64 haha, anyone knows if there is a specific setting to achieve the maximum speed possible (not just for Rogue Squadron, but in general)? I'm using the following:

    CPU core style: Interpreter
    Self-modifying code Method: Protect Memory
    Memory Size: 8 MB
    Advance Block Linking: Default
    Counter Factor: 2 (I tried with 4 but it skips a lot of frames, making it difficulty to control)
    "Register cashing" and "Use TLB" checked, the other CheckBoxes aren't checked
    I'm using Jabo's DirectSound 1.6.1, and it seems that with Azimer's v0.30 it runs slower on this game

    The global z64gl.conf's settings are as following:
    hires_fb = 1
    force_swap = 1
    no_npot_fbos = 0
    fb_info = 0
    lowres = 0
    threaded = 1
    async = 1
    Last edited by Wartogh; November 18th, 2012 at 17:40.

  2. #502
    The Great Gunblade Wielder squall_leonhart's Avatar
    Join Date
    Jan 2006
    Location
    All over the world.
    Posts
    3,493
    what dependency does angrylions z64 file need to run?

    fixed
    was missing sdl.

  3. #503
    The Great Gunblade Wielder squall_leonhart's Avatar
    Join Date
    Jan 2006
    Location
    All over the world.
    Posts
    3,493
    There seems to be a bug with this plugin in Pj64 1.7 and 2.0

    its likely a bug in the emulator itself.... but the conf file is searched for in screenshots\plugin instead of just \plugin

  4. #504
    EmuTalk Member
    Join Date
    Jun 2010
    Location
    Australia
    Posts
    30
    this bug was discussed here http://forum.pj64-emu.com/showthread.php?t=3501

    good thing you found where it was looking for the conf

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