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  1. #461
    EmuTalk Member
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    Is this Z64 project dead? Will someone else continue Ziggy's work since he has disappeared?
    I got the files from Ziggy's original post: Glew32, Z64 r17 and his modified PJ64 RSP r4.
    I guess those are still the most recent.

    Edit: I did find a glew32 1.7.0 update in this thread, which makes it considerably faster. Thx to ExtremeDude2's post #438.
    I guess that's the highest version that will work with it...
    Last edited by DarkLight; August 8th, 2012 at 17:11. Reason: correcting error

  2. #462
    EmuTalk Member ExtremeDude2's Avatar
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    Yep, 1.9 is out now and it also doesn't work

    "The question isn't can it be done, but are you willing to do it." - Me

    Check out my vids!
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  3. #463
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    With my new system world driver championship runs almost @ fullspeed but with a couple of graphic-bugs
    Has noone time and possibilities to fix some of these
    Dual-core support were good too
    Thanks
    What the hell are you?

  4. #464
    EmuTalk Member ExtremeDude2's Avatar
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    What are your specs?
    "The question isn't can it be done, but are you willing to do it." - Me

    Check out my vids!
    _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    Drug Free For Life: 98% of the teenage population has
    tried drugs at least once. If you are one of the 2%
    who hasn't, copy and paste this into your signature.
    _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

  5. #465
    EmuTalk Member
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    i7 3770k
    p8z77-v-le
    16gb corsair 1600
    What the hell are you?

  6. #466
    The Rocking PC Wiz RJARRRPCGP's Avatar
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    Quote Originally Posted by Predator82 View Post
    i7 3770k
    p8z77-v-le
    16gb corsair 1600
    Have you tried Goldeneye 007 with Z64? Is it real slow on your system?
    "Sorry about that, old chap." -Conker

    Asus P5QL Pro

    Core 2 Duo E4500 OC'ed to 2.997 Ghz (333x9.0)

    2 GB Samsung DDR2 PC2 5300 dual channel SDRAM (1 GB x2)

    GeForce 9500 GT

    ------------------------------------------

    -Gentoo 2010 system:

    Acer Aspire M5630

    Core 2 Duo E2180

    1 GB Kingston PC2 6400 dual channel DDR2 SDRAM (512 MB x 2)

  7. #467
    EmuTalk Member
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    Predator82, this build of z64gl r17 removes most texture glitches in World Driver Championship and Stunt Racer 64 by basically disabling LOD emulation, which is wrong in z64 anyway. So you only have seams between triangles and the Sun shining where it shouldn't now. The modified source file, rgl_rendermode.cpp is included. Attachments don't work in this forum once again
    http://ompldr.org/vZmIydw/z64-r17-zerolodfrac.rar
    Last edited by angrylion; August 31st, 2012 at 14:12.

  8. #468
    EmuTalk Member
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    Awesome!
    Ocarina of Time Machinima: http://projectlink.opentribes.org
    N64/Sega Videos: http://www.youtube.com/user/DsxChallenger
    Retro Stuff and More: http://dsx.opentribes.org

    Intel Core i5 3570 | 8GB DDR3 | Radeon 6870 | 120GB SSD | Windows 7


  9. #469
    EmuTalk Member
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    Dec 2008
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    @angrylion: thanks bur why didnīt you work more on this plugin?
    What the hell are you?

  10. #470
    EmuTalk Member
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    Moscow, Russia
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    43
    I didn't even start to "work" on this plugin, nor did I plan to. Your remark about graphics bugs in WDC just reminded me of an idea that had crossed my mind like two years ago, the idea that texture corruption in WDC was caused by faulty emulation of mipmapping. So I quickly threw out this build which required only a few minimal changes.

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