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  1. #1
    Banned Iconoclast's Avatar
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    zilmar: this has been moved from the logo thread.

    Fourth, it's true: Project64 has the highest reputation and identity, but is mistaken to be the best emulator for the console, when, in terms of emulation, is actually one of the worst, as a core emulator. The only reason you all see it as "standing out" is because of its default graphics plugin, not its truthfully yet only relatively bad core. When 1.7 comes out, however, since its got LLE graphics, high level audio, very nice changes in graphics, sound and RSP emulation, that is the time where Project64 will become the best, except for a few things that I predict to be true:
    1. It will stil have core slowdowns with games such as Gauntlet Legends and Top Gear Overdrive. In fact, Mupen64 is the only emulator that does not have this problem.
    2. It will not be as fast as 1964 but a little more durable as a core, with a much higher CPU usage, however.
    3. It, along with Mupen64, does not have NetPlay and will probably never have NetPlay executed as well as on 1964 for its speed and online stability.
    4. It will not have some of Nemu64's unique features, including but not limited to N64 movie files, sturdy but slow NetPlay, exporting VRML via graphics plugin.
    To conclude, the other three decent emulators have some unique advantages of their own, and, chances are, Project64 will probably beat them overall, but never make them obsolete.

    Last edited by zilmar; February 9th, 2007 at 18:16.


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  2. #2
    EmuTalk Member zaba_3's Avatar
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    "Project64 has the highest reputation and identity, but is mistaken to be the best emulator for the console, when, in terms of emulation, is actually one of the worst, as a core emulator."

    what the hell?Where from you get this information?
    vampireuk pwned you in irc

    clever words by groepaz:
    "i wonder how small your dick has to be that you have to put your system specs into your sig :=P "

  3. #3
    Nintendo Zealot cooliscool's Avatar
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    Yeah, seriously, you're full of shit. PJ64's core is almost rock solid.

  4. #4
    Banned Iconoclast's Avatar
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    Quote Originally Posted by cooliscool View Post
    Yeah, seriously, you're full of shit. PJ64's core is almost rock solid.
    Why don't you start justifying nonsense instead of posting it?

    Project64's core has DMA crashes with Donkey Kong 64, does not emulate RSP for TWINE 007 like some emulators (ex. Mupen64), has a conflict with Rice's Video Plugin in GoldenEye 007, is the slowest core emulator with several games (ex. Gauntlet Legends, Top Gear Overdrive, Vigilante 8, etc.), is even worse than Nemu64 at NetPlay on Project64k, has core slowdowns in several areas within Mario Party, has audio-video core sync issues with Banjo-Kazooie when the speed limiter is off, crashes with Nemu64's video plugin unlike the other three emulators, doesn't let you assign certain plugins to certain games and, worst of all, mislead users like you who fail to judge an emulator. I could go on, naming even more problems with Project64's core, but no. I'll save my breath. I'll expect you to understand, though it is the emulator with the most effort put into it, it is only the "best" N64 emulator for people who are beginners to N64 emulation. People who know little to nothing about changing plugins. It comes with the best default graphics plugin, spreading and levering compatibility over several games, but its default graphics plugin will never succeed the others for any one game in particular, even.

  5. #5
    The Great Gunblade Wielder squall_leonhart's Avatar
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    and yet, i have

    NO dma crashes with project64 in donkey kong 64

    no core slowdowns in Banjo Kazooie or Tooie

    could care less about other plugins that you have to mess with to get working.

    the only times i've seen any issues with project64 is when i'm

    a. running it on a crap computer.
    b. using cheats, usually.. too many of them.
    c. using save states, causing crap code to build up over time.
    d. actual Driver bugs.
    e. am using a plugin like Glide64, which i've found is extremely unstable, as Plugins which have to rely on a wrapper usually are.

    why don't the makers of Glide64 and the hacteraux wrapper just get together and make the Plugin itself Opengl. you get more performance then as in its current format, you get a 10% overhead penalty because of the API conversion.

  6. #6
    Banned Iconoclast's Avatar
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    Quote Originally Posted by squall_leonhart View Post
    and yet, i have

    NO dma crashes with project64 in donkey kong 64

    no core slowdowns in Banjo Kazooie or Tooie

    could care less about other plugins that you have to mess with to get working.

    the only times i've seen any issues with project64 is when i'm

    a. running it on a crap computer.
    b. using cheats, usually.. too many of them.
    c. using save states, causing crap code to build up over time.
    d. actual Driver bugs.
    e. am using a plugin like Glide64, which i've found is extremely unstable, as Plugins which have to rely on a wrapper usually are.
    That's because you haven't played Donkey Kong 64 long enough. It only happens quite infrequently at later stages like Fungi Forest. Clements knows what I'm talking about.

    I didn't say you get core slowdowns with Banjo-Kazooie, and I wasn't even TALKING about Banjo-Tooie, which, if you have certain GS cheats enabled for, screw the game up down to 0.01 FPS and below, at least on Project64. Banjo-Kazooie, however, when ran on Nemu64, is fixed and can have its speed limiter removed for a higher speed than that of Project64's.

    Also, you overestimate the status of N64 emulation. You will find that, regardless of the graphics plugin you use or even core emulator, some issues will still persist. Challenge me, and I'll show you. Right now, I'm only here to say, it has issues and a lack of features it has that other emulators don't.

  7. #7
    The Soul Reaving Gentleman Gent's Avatar
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    Iconoclast I suggest you fill in the comp specs section in your profile.

    Also i think this is enough of all this as it has nothing to do what so ever with the reason of this thread.

    What ever your feelings towards PJ (and i think you have more then clearly shared them) this is a thread about Project64 site redesign so let this be your 1st and last warning on the matter.

    Everyone please stick to topic and join the rest of the members who have posted some great logos in this thread.

    Carry on the fantastic work gang
    System 1 Specs:

    OS:Windows 7 Ultimate (Build 7600)
    CPUentium Dual-Core E5400,* 2.70 GHz, 2048 KB
    System RAM:Kingston 4GB DDR-SDRAM PC2-6400
    Video:ATI Radeon HD 5400 Series
    Sound:ASUS Xonar DG Audio D

    System 2 Specs:

    OS:Windows XP Professional: Version 2002 - SP2
    CPU:AMD Sempron 2300+
    System RAM:Crucial 1GB DDR-SDRAM PC3200
    Video Card:RADEON X1650 Series 512MB
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  8. #8
    Jerry ZX protofz's Avatar
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    GC

    To the dude who started the case of the performance of the PJ64, I also have to tell you to EITHER STICK TO THE TOPIC ABOUT REDESIGN OR GET THE HELL OUT OF THE FORUM, RIGHT NOW!!!!!
    The head isn't only to dye it,
    it's also for THINKING & REASONING!!!!

  9. #9
    Emulation Fanatic EmuFan's Avatar
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    Oh shut up, you sound like me!

    If i ever disagree with you, it is not because i´m trying to be an asshole. It is just to tell you that you are wrong

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  10. #10
    Banned Iconoclast's Avatar
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    Okay, Gent, my specs were already filled in, but either way, I've tested a hundred and more games on four N64 emulators, and I know what I'm talking about. This isn't to blame on my hardware. I'm not trying to bomb Project64 here; I'm only continuing a topic that was challenged by someone. It is still a damn good emulator, but it's not the best/outcasts the other emulators, contrary to what many of the users here think who just like to pick some random emulator and call it the best. Maybe I could've just PMed them, so sorry for the off-topicness, but the debate also goes well in the thread it started in. As for the warnings, ban me if you must. I've got something to say about emulators, and I believe emutalk is the place to say it.

    I think you can delete my posts, anyway, so, I guess, if nobody wants to challenge me, that seems fair. Again, sorry about the chaos I stirred in this thread for a minute.
    Quote Originally Posted by protofz View Post
    To the dude who started the case of the performance of the PJ64, I also have to tell you to EITHER STICK TO THE TOPIC ABOUT REDESIGN OR GET THE HELL OUT OF THE FORUM, RIGHT NOW!!!!!
    Mind your own damn business. You think you own this forum or something?
    Last edited by Iconoclast; February 9th, 2007 at 04:45.

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