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Gekko Video Plugin Update 2

OP
ShizZy

ShizZy

Emulator Developer
@Dolqube, I'll take a look at that bug after I finish my fifo debugger. If I can't find anything, I'll post what it says.

Some more progress.. Correct vertex color unpacking. This demo was a source of error in the old plugin, because colors are packed as rgba 6666 -> 24bit. In the old plugin, we were not byteswapping a 24bit value correctly. Bug fixed.
 
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gribben

New member
heheh. GREAT job.. but u still did not blur out the fps :evil: but good luck ;) hope the interest in gc emulation keeps incresing :)
 

BlueFalcon7

New member
Looks good :D can't wait to see you implement anti-aliasing and bilinear filtering :D

I dont think that theres any textures implemented. I dont know if that demo has textures or not, but judging by the image, I dont see any textures. None the less, nice work shizzy, this is looking promising :)
 
OP
ShizZy

ShizZy

Emulator Developer
Well, there is some significance in that is not a demo - it's a commercial game. And that's not just a line, it's a wireframe quad :)
 

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