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  1. #1
    EmuTalk Member Mayco's Avatar
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    command line options?

    does 1964 have that option to open roms directly by dragging the rom to 1964's icon? ( i mean command line options )



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  2. #2
    ????????????????????????? Doomulation's Avatar
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    Or maybe 1964 could support DDE?
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
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  3. #3
    The Other Village Idiot Tk64's Avatar
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    "Use the Source, Luke..."
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  4. #4
    ????????????????????????? Doomulation's Avatar
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    Originally posted by Tk64
    "Use the Source, Luke..."
    I wouldn't understand it...
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  5. #5
    ????????????????????????? Doomulation's Avatar
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    What about the command-line options? Could you rice & schibo please add this? Just a suggestion.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  6. #6
    The Other Village Idiot Tk64's Avatar
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    ... Well I don't do much Win32 C++ with VC++ (a Borland C++ Builder 5 user here, gotta love the VB-like form junk), but it looks to me that there are no command line args when 1964 PR2 is compared to the PJ64 source. Am I right?

    ... I don't think it would be hard to add command line args that would open a rom given its name/path. Too bad Win32 C++ isn't as easy as C under DOS.
    Socket 423 Pentium 4 @ 1400 Mhz - 400MHz FSB
    GeForce 3 TI 200 4xAGP w/64mb DDR, overclocked to 250 core/550 DDR
    512 MB PC133 SDR SDRAM
    30 GB Maxtor Ultra DMA 100 HD
    USB Logitech Wingman Rumblepad
    1Mbit cable connection / 100MBit LAN
    Windows 2000 Pro
    SiliconGraphics 24-inch Trinitron monitor

  7. #7
    ????????????????????????? Doomulation's Avatar
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    Originally posted by Tk64
    ... Well I don't do much Win32 C++ with VC++ (a Borland C++ Builder 5 user here, gotta love the VB-like form junk), but it looks to me that there are no command line args when 1964 PR2 is compared to the PJ64 source. Am I right?

    ... I don't think it would be hard to add command line args that would open a rom given its name/path. Too bad Win32 C++ isn't as easy as C under DOS.
    Right. There are no command lines for the moment
    I would like some added to open and run a rom, this would be of very much help to me. And it shouldn't be too hard to add. Just hope that they can take it and do it.
    /me hopes....
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

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