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  1. #11
    16-bit Corpse | Moderator Agozer's Avatar
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    Quote Originally Posted by Sasuke3.0 View Post
    and one last thing:
    Please have an option to turn off pixel shaders, please.
    I'd say that's an unreasonable request if you want to see most of the graphics.


    ElektroDragon: I hate dying over and over. I don't learn from my mistakes. I couldn't play Dark Souls because of this. I bought the Bloodborne Collector's Edition. Like I said, I don't learn from my mistakes!

  2. #12
    Sasuke3.0
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    what if we don't want to see all the graphics?

  3. #13
    EmuTalk Member Sercio's Avatar
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    hmm i found a another image from ngemu... http://forums.ngemu.com/attachments/...g?d=1160110395
    Last edited by Sercio; October 6th, 2006 at 23:46.

  4. #14
    16-bit Corpse | Moderator Agozer's Avatar
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    Quote Originally Posted by Sasuke3.0 View Post
    what if we don't want to see all the graphics?
    Who's we? Inaccurate graphics are inaccurate emulation and the funtion of an emulator is to emulate the target machine as accurately as possible.

    ElektroDragon: I hate dying over and over. I don't learn from my mistakes. I couldn't play Dark Souls because of this. I bought the Bloodborne Collector's Edition. Like I said, I don't learn from my mistakes!

  5. #15
    EmuTalk Member Poobah's Avatar
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    Quote Originally Posted by Doomulation View Post
    And that's why I say to outline WHICH standard you use. I bah to all the different formats available and hope that one day, a unified date format will appear. USA always wants to use something different from the rest of the world.
    I completely agree with you on this.
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  6. #16
    EmuTalk Member zaba_3's Avatar
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    Quote Originally Posted by Agozer View Post
    Who's we? Inaccurate graphics are inaccurate emulation and the funtion of an emulator is to emulate the target machine as accurately as possible.

    maybe hes gfx card doesnt support them and he wants still use emulator?
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  7. #17
    Emulator Developer ShizZy's Avatar
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    Pixel and Vertex shaders only apply if we're using DirectX, and who says that we will be

    Needless to say, that shot uses Dolphin's video plugin, thus you can adjust the shader parameters.
    ~****Zy

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  8. #18
    Sasuke3.0
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    Yayeh!

  9. #19
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    that windwaker pic appears to be running ~21 fps
    you can barely make it out through the blur
    i see 21.xx cant tell what xx is tho

  10. #20
    EmuTalk Member BlueFalcon7's Avatar
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    Quote Originally Posted by kholdfuzion View Post
    that windwaker pic appears to be running ~21 fps
    you can barely make it out through the blur
    i see 21.xx cant tell what xx is tho
    If thats the pic that I saw, thats an old pic from before the dynarec. So try to guess again with the FPS. The MIPS might hint you on how fast the emulator goes From what they tell me, it sounds like it will be worth the wait

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