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  1. #31
    EmuTalk Member superbug's Avatar
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    Very nice. Thumbs up and good luck.



    (Uh, sorry for double post. I thought I clicked edit.)


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  2. #32
    EmuTalk Member
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    it's great to here that there is a new version (modified by you) of gcube!

    why don't you ask gc emulation team to open a forum for gcube and your project?
    maybe you can add sticky posts and ask for more help from the internet community!

    when i have time i will try it..i have to try dolphin yet!

  3. #33
    EmuTalk Member BlueFalcon7's Avatar
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    Quote Originally Posted by dolqube
    when i release beta 2 there will be two versions...

    one will store ps instructions to sse2 regs (big big speed increase)
    and the other which uses memory.

    i am also doing some gfx emulation in asm hehehe...

    i also fixed hle emulation and added a lot more functions to it.
    the problem when playing a second thp file is also fixed.

    my current computer is only a p4 1.5ghz with gforce 6200 and i am getting very high fps (with lots of random crashes though)
    So, this version is going to be even faster

    and as for the THP stuff, didnt monk get his THP player working perfectly? If so, than why is the THP player buggy in the emu?

  4. #34
    Winphin Developer dolqube's Avatar
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    Oct 2005
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    because i use some asm optimisations and ported it from cygwin i was left with compiling errors (at which point i used a quick fix).

    the thp player is a seperate program.
    hle was the problem

  5. #35
    EmuTalk Member BlueFalcon7's Avatar
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    I got another question, Do you plan to split up the program so it has plugins, and/or add a GUI?

    Well anyways, nice job so far, and good luck

  6. #36
    EmuTalk Member
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    Yeah, a GUI would be great!

  7. #37
    EmuTalk Member ediblebird's Avatar
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    good to see someone working on tis. Keep at it!

    Crap Free For Life: 98% of the teenage population has
    taken a crap at least once. If you are one of the 2%
    who hasn't, copy and paste this into your signature.

  8. #38
    EmuTalk Member
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    Sep 2006
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    well.. i can't run it! maybe i'm stupid, but i have extracted the iso and i can't find any .gcm file!

    in the folder root there are only:

    opening.bnr
    screenshots
    movie
    maps
    audio
    fpack

    i can't understand... (i have only one iso!)

  9. #39
    EmuTalk Member superbug's Avatar
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    Jun 2006
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    Iso equals gcm. Change the file extensions to gcm and run it.

  10. #40
    a.k.a. the DtTvB mechakoopa's Avatar
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    Apr 2005
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    I think the program plays THP incorrectly because... no shaders support.

    When I play Dolphin, and select to extract textures, when playing THP files, it will have 3 pictures for each frame. Red channel, green channel, blue channel.

    When I selected no shader, I see it in Grayscale, for just one channel.
    But when I selected shader, I see it in Full-Color, like the original.


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