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  1. #1
    EmuTalk Member
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    A question for project64 vets?

    I'm new to this and was wondering if texture replacing and hacks could be used on a xbox,the emulator is surrealxxx which is three emulators rolled into one 1964,pj64,UltraHLE, ive been told that the p64 emulator is the one best for textures thats why i asked here. The xbox has a Celeron 733 processor and 64 ram?

    Last edited by Mugen; July 29th, 2006 at 07:04.


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  2. #2
    The Great Gunblade Wielder squall_leonhart's Avatar
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    hmm.. i thought the xbox had a custom p3....

  3. #3
    16-bit Corpse | Moderator Agozer's Avatar
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    Quote Originally Posted by squall_leonhart
    hmm.. i thought the xbox had a custom p3....
    It's a hybrid between a Pentium III and a Celeron.
    My Site With Random Stuff (+ two custom ZSNES GUI fonts)



  4. #4
    Emutalk Member Smiff's Avatar
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    squall_leonhart,
    another offtopic reply.. can you please not post if you don't have something useful to add. see the rules (again).

    Mugen
    we don't support ports of pj64 here,
    but i'll say just from a quick think, retexturing with 64MB RAM isn't going to work when we have texture packs that are 15-60MB already. Compressed. they are about 4x the size in video memory (not all loaded at once, but still). forget it; build an HTPC or something imho.
    Last edited by Smiff; July 30th, 2006 at 00:19.

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