Page 1 of 5 123 ... LastLast
Results 1 to 10 of 47
  1. #1

    1964 INI thread (post here only about ini's!!!)

    I've recieved quite a lot of INI's lately from DSF, executor, noote, and others, and would like for everyone to upload their latest version and description of changes here so i can try to get out a decent post. Or if you want, work together and compile your ini's to make one bigger/more complete one which would be a lot easier to work with.



    Thanks, flow``


    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  2. #2
    /pokes noote, dsf, and exec

    post your ini's

  3. #3
    I Run This Eddy's Avatar
    Join Date
    Nov 2001
    Location
    NYC
    Posts
    549
    Well im doing my ini, real cool too :-) adds alot of entires, and tweaks alot of the settings already there. Its gonna be good, hopefully
    I Run This

  4. #4
    EmuTalk Member DSF's Avatar
    Join Date
    Nov 2001
    Posts
    66
    Originally posted by flow``
    /pokes noote, dsf, and exec

    post your ini's
    Take it
    new ini by by DSF, NooTe, 3x3cUt0r, schibo, Rice.
    This is v7.0.3

    What's new:

    should be more fast = this mean that maybe the speed will be the same
    more speed =
    fixed = is working again


    changes in the ini:
    AeroGauge (E) [!] - should be more fast
    AeroGauge (J) (V1.1) [!] - should be more fast
    AeroGauge (U) [!] - should be more fast
    Airboarder 64 (E) [!] - should be more fast
    Alice no Wakuwaku Trump World (J) [!] - more speed
    Automobili Lamborghini (U) [!] - should be more fast
    Banjo-Kazooie (E) [!] - should be more fast
    Banjo-Kazooie (U) [!] - should be more fast
    Beetle Adventure Racing! (E) [!] (was working toooo fast)
    BattleTanx (U) [!] - Fixed - more speed
    BattleTanx - Global Assault (E) [!] - added
    BattleTanx - Global Assault (U) [!] - more speed
    Body Harvest (E) [!] - now is using dyna with self modify code protected - MORE SPEED!!
    Body Harvest (U) [!] - now is using dyna with self modify code protected - MORE SPEED!!
    Castlevania - Legacy of Darkness (E) [o1] - Exp. Pack Support
    Chameleon Twist (U) [!] - more speed
    Command & Conquer (E) [b3] - Exp. Pack Support
    Command & Conquer (U) [!] - Exp. Pack Support
    Conker's Bad Fur Day (U) [!] - Faster
    GoldenEye 007 (U) [!] - too fast... and jerky .... FIXED ... now is working better
    NFL Blitz Special Edition - using interpreter - Unplayable due a hang in the game
    ....some others

    many game was using no limit speed, WHY?....well i dont know, then i del all no limit speed entries

    -some new comments
    -many Bad Roms Comments Added
    -corrected some names


    For Eddy:
    If u have many roms and u want to test them you can join our team.
    Attached Files Attached Files
    Last edited by DSF; December 4th, 2001 at 03:43.

  5. #5
    I Run This Eddy's Avatar
    Join Date
    Nov 2001
    Location
    NYC
    Posts
    549
    well dsf, i kind of wanted to at first, but its about 4 people doing 1 ini! and ideas get tangled up too easily, i think ill do this as the unofficial version or something. So no thanks, guess that idea faded out my head in time.
    I Run This

  6. #6
    I Run This Eddy's Avatar
    Join Date
    Nov 2001
    Location
    NYC
    Posts
    549
    btw very good updates.
    I Run This

  7. #7
    EmuTalk Member DSF's Avatar
    Join Date
    Nov 2001
    Posts
    66
    Originally posted by Eddy
    well dsf, i kind of wanted to at first, but its about 4 people doing 1 ini! and ideas get tangled up too easily, i think ill do this as the unofficial version or something. So no thanks, guess that idea faded out my head in time.
    come'on

    more good people = more much entries.
    hey skbloke88 wanna join the team?
    Last edited by DSF; December 4th, 2001 at 04:38.

  8. #8
    DSF, is this the INI released w/ 1964 0.7.1 or a new one or an addition to the one in the 0.7.1 zip? (i havent checked it out yet)

  9. #9
    roll for life sk8bloke22's Avatar
    Join Date
    Nov 2001
    Location
    i dont live anywhere, im homeless
    Posts
    1,449
    cheers for the offer...but tell the truth i cant be arsed

    ill just update my compatability list, seems to be popular, and of course ill give any info u need, dunno how many roms u guys hav, as i havent got that many (around 150) . good ini. many games seem to be working better; a mix effort between u guys and the 1964 team - this new version is wat 0.7 should hav been released as, it seems pretty much bug free. i dont think im gonna do much testing until pj64 1.4 comes, so i can use the next jabo d3d plugin. until then i might just update a few more games that work, mainly as a result of less crackly sound, so ppl dont get confused.

    sorry about being too lazy...
    WinXP Professional 5.1 (Build #2600) CPU: AMD K7 Athlon XP, 1.67 GHz Video: Samsung SAMTRON 95P Plus(T)/95P on nVidia GeForce4 Ti 4200 (1280x1024x32bpp 60Hz) Sound: SB Audigy Audio [E800] Memory: Used: 156/512MB Uptime: 1h 46m 2s 81ms HD: Free: [C:] 27.93/38.16 GB Connection: 1-World Online via U.S. Robotics 56K FAX EXT @ 45200 bps (Rec: 8.14MB Sent: 0.81MB)

  10. #10
    Moderator Rice's Avatar
    Join Date
    Nov 2001
    Location
    U.S.
    Posts
    1,578
    sk8

    0.7.1 does not improve compatibility, but like a patch or bug fix release. And there is actually not much space left for compatibility to continuous improve.
    - Rice
    http://1964emu.emulation64.com

Page 1 of 5 123 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •