I'm sure everyone gets really annoyed when they load up a game and all they get is a black screen. Well I have discovered that nearly half of those games do in fact work!!! You just got to know how.
Firstly, the major set-back (I believe) is with the intros, cos neither iDeaS nor DeSmuME can handle them. But the simplest way to get past this is to use the keys (ie A and Start button) cos in most cases, it will skip the intros (like on the original Nintendo DS) and go straight to the menus. Making games instantly a great deal more compatible.
Another note is that both emulators are a bit dodgy when it comes to loading up games. I highly recommend if you are trying out several games consecutively that you close the program and reopen it to ensure maximum working stability. Also some games tend to boot the intros every second attempt (such as Asphalt Urban GT which is now Not Playable!!), so I recommend trying games several times in case this is the problem.
My final note is a common bug found in both emulators where the screens tend to flip back and forth (ie top becomes bottom and bottom becomes top). And for some reason, pressing the keys tends to fix this error (though only in iDeaS). I hope the authors get to read this note cos I believe it is very important, especially since only one screen is a touchscreen.
I've been personally checking through games tested on iDeaS 1.0.0.6 (though most will work the same on 1.0.0.7) and I am happy to say I got some pretty good results which will be changed in the compat list.
----------------------------------------------------------------------
These were tested on iDeaS 1.0.0.6 (and they were double checked).
0012 - Asphalt Urban GT (U)
Original Status - Doesn't Work - black screen
New Status - Not Playable - intros & menus (nice video)
0013 - Yoshi Touch & Go (E)
Original Status - Not Playable - intos only
New Status - Doesn't Work - black screen
0016 - Meteos (J)
Original Status - Not Playable - touchscreen issues
New Status - Playable - minor graphics errors
0017 - Ridge Racer DS (U)
Original Status - Not Playable - intros & menus
New Status - Not Playable - requires save state
0033 - Kenshui Tendo Dokuta (J)
Original Status - Playable - no errors
New Status - Playable - minor graphic errors
0034 - Zoo Keeper (U)
Original Status - Not Playable - touchscreen issues
New Status - Ingame - graphic errors, touchscreen issues & hangs
0036 - Daigasso! Band Brothers (J)
Original Status - Not Playable - intros & menus
New Status - Ingame - graphic errors & touchscreen issues
0039 - Another Code - Futatsu no Kioku (J)
Original Status - Doesn't Work - black screen
New Status - Not Playable - layer transparency issues & hangs
0050 - Zoo Keeper (E)
Original Status - Not Playable - touchscreen issues
New Status - Ingame - graphic errors, touchscreen issues & hangs
0052 - Another Code - Two Memories (E)
Original Status - Doesn't Work - black screen
New Status - Not Playable - layer transparency issues & hangs
0053 - Devilish (J)
Original Status - Not Playable - intros & menus
New Status - Playable - minor graphic errors
0055 - Asphalt Urban GT (E)
Original Status - Doesn't Work - black screen
New Status - Not Playable - intros & menus (nice video)
0136 - Super Princess Peach (J)
Original Status - Doesn't Work - black screen
New Status - Ingame - screens need to be flipped
0177 - Sonic Rush (U)
Original Status - Doesn't Work - black screen
New Status - Not Playable - screens need to be flipped
0192 - Pokemon Fushigi no Dungeon Ao no Kyuujotai (J)
Original Status - Doesn't Work - black screen
New Status - Doesn't Work - crashes
Demo - Advance Wars - Dual Strike Wireless Multiboot Demo (U)
Original Status - Ingame - major graphic errors
New Status - Not Playable - graphic errors & hangs in menu
Demo - DS Training For Adults - Work Your Brain (J)
Original Status - Not Playable - touchscreen issues
New Status - Not Playable - hangs in menu & touchscreen issues
Demo - Famicom Wars DS Wireless Multiboot Demo (J)
Original Status - Ingame - major graphic errors
New Status - Not Playable - graphic errors & hangs in menu
special notes:
[screens need to be flipped]
when the game is loaded up, the screens are incorrectly swapped around, this can be fixed via pressing the controls.
[layer transparency issues]
iDeaS is still in its early stages and some effects aren't correctly displayed. Specifically with the Another Code games, it appears to fade in and fade out several times which I think suggest is a separate layer placed over the top of any intros (I could be wrong) and because the transparency hasn't been emulated, all you see is a screen that fades from black to white and white to black.
[requires save state]
The game will not advance because it requires a working save file for it. This can also be classed as a game error.
----------------------------------------------------------------------
If anyone can't work out how I got these results (and you have carefully read the intro to this thread) You can ask me. I only have the first 60 games consecutively, so that is where I am currently up to. I will post any new test fixes here and anyone else is welcome to as well if they find any.
----------------------------------------------------------------------
Oh and with Asphalt Urban GT, if you go to the select car menu, the cars (which are in 3D) display rather well, which is impressive for a VERY primitive 3D plugin. Great work Lino!!
Firstly, the major set-back (I believe) is with the intros, cos neither iDeaS nor DeSmuME can handle them. But the simplest way to get past this is to use the keys (ie A and Start button) cos in most cases, it will skip the intros (like on the original Nintendo DS) and go straight to the menus. Making games instantly a great deal more compatible.
Another note is that both emulators are a bit dodgy when it comes to loading up games. I highly recommend if you are trying out several games consecutively that you close the program and reopen it to ensure maximum working stability. Also some games tend to boot the intros every second attempt (such as Asphalt Urban GT which is now Not Playable!!), so I recommend trying games several times in case this is the problem.
My final note is a common bug found in both emulators where the screens tend to flip back and forth (ie top becomes bottom and bottom becomes top). And for some reason, pressing the keys tends to fix this error (though only in iDeaS). I hope the authors get to read this note cos I believe it is very important, especially since only one screen is a touchscreen.
I've been personally checking through games tested on iDeaS 1.0.0.6 (though most will work the same on 1.0.0.7) and I am happy to say I got some pretty good results which will be changed in the compat list.
----------------------------------------------------------------------
These were tested on iDeaS 1.0.0.6 (and they were double checked).
0012 - Asphalt Urban GT (U)
Original Status - Doesn't Work - black screen
New Status - Not Playable - intros & menus (nice video)
0013 - Yoshi Touch & Go (E)
Original Status - Not Playable - intos only
New Status - Doesn't Work - black screen
0016 - Meteos (J)
Original Status - Not Playable - touchscreen issues
New Status - Playable - minor graphics errors
0017 - Ridge Racer DS (U)
Original Status - Not Playable - intros & menus
New Status - Not Playable - requires save state
0033 - Kenshui Tendo Dokuta (J)
Original Status - Playable - no errors
New Status - Playable - minor graphic errors
0034 - Zoo Keeper (U)
Original Status - Not Playable - touchscreen issues
New Status - Ingame - graphic errors, touchscreen issues & hangs
0036 - Daigasso! Band Brothers (J)
Original Status - Not Playable - intros & menus
New Status - Ingame - graphic errors & touchscreen issues
0039 - Another Code - Futatsu no Kioku (J)
Original Status - Doesn't Work - black screen
New Status - Not Playable - layer transparency issues & hangs
0050 - Zoo Keeper (E)
Original Status - Not Playable - touchscreen issues
New Status - Ingame - graphic errors, touchscreen issues & hangs
0052 - Another Code - Two Memories (E)
Original Status - Doesn't Work - black screen
New Status - Not Playable - layer transparency issues & hangs
0053 - Devilish (J)
Original Status - Not Playable - intros & menus
New Status - Playable - minor graphic errors
0055 - Asphalt Urban GT (E)
Original Status - Doesn't Work - black screen
New Status - Not Playable - intros & menus (nice video)
0136 - Super Princess Peach (J)
Original Status - Doesn't Work - black screen
New Status - Ingame - screens need to be flipped
0177 - Sonic Rush (U)
Original Status - Doesn't Work - black screen
New Status - Not Playable - screens need to be flipped
0192 - Pokemon Fushigi no Dungeon Ao no Kyuujotai (J)
Original Status - Doesn't Work - black screen
New Status - Doesn't Work - crashes
Demo - Advance Wars - Dual Strike Wireless Multiboot Demo (U)
Original Status - Ingame - major graphic errors
New Status - Not Playable - graphic errors & hangs in menu
Demo - DS Training For Adults - Work Your Brain (J)
Original Status - Not Playable - touchscreen issues
New Status - Not Playable - hangs in menu & touchscreen issues
Demo - Famicom Wars DS Wireless Multiboot Demo (J)
Original Status - Ingame - major graphic errors
New Status - Not Playable - graphic errors & hangs in menu
special notes:
[screens need to be flipped]
when the game is loaded up, the screens are incorrectly swapped around, this can be fixed via pressing the controls.
[layer transparency issues]
iDeaS is still in its early stages and some effects aren't correctly displayed. Specifically with the Another Code games, it appears to fade in and fade out several times which I think suggest is a separate layer placed over the top of any intros (I could be wrong) and because the transparency hasn't been emulated, all you see is a screen that fades from black to white and white to black.
[requires save state]
The game will not advance because it requires a working save file for it. This can also be classed as a game error.
----------------------------------------------------------------------
If anyone can't work out how I got these results (and you have carefully read the intro to this thread) You can ask me. I only have the first 60 games consecutively, so that is where I am currently up to. I will post any new test fixes here and anyone else is welcome to as well if they find any.
----------------------------------------------------------------------
Oh and with Asphalt Urban GT, if you go to the select car menu, the cars (which are in 3D) display rather well, which is impressive for a VERY primitive 3D plugin. Great work Lino!!
Last edited: