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  1. #1
    EmuTalk Member SarahHarp's Avatar
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    Smile Metroid Prime CMDL Viewer (nearing completion)

    Yes, I have FINNALY written a CMDL viewer for Metroid Prime Models.
    This IS NOT finished yet, as you can see in the screen below, Samus is kinda exploded, but you can definatly tell that Samus is in there! I'm just informing people though that there IS (going to be a finished) metroid viewer soon : )

    So when this issue gets resolved I will post the actual viewer here.

    And I'd like to practically dedicate this whole viewer to Thakis though. If it wasn't for his immense help and generosity, I wouldn't have been able to finish this. : )



    EDIT* Fixed exploded Mesh problem, see post #3.
    Last edited by SarahHarp; January 28th, 2006 at 08:32.

  2. #2
    Emulator Developer ShizZy's Avatar
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    Nice job! Now add tristrips/faces Thakis helped me a lot with my bmd viewer, but unfortunetly I never finished it enough to get past the stage you're at with this one (heck, his was already 10X better).
    ~****Zy

    6Bit.net Emulation & Gaming | Forums
    Gekko GameCube Emulator

  3. #3
    EmuTalk Member SarahHarp's Avatar
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    EDIT* ... I'm such a tard. I was accidently setting the UV's as vertices < .<; So yeah, no more exploded mesh. And Samus is missing an arm becasue, that is where her Arm Cannon goes. .. hehe whups.
    (It appears that her arm cannon is on the wrong hand, but that is because I'm looking at her "back")
    Last edited by SarahHarp; January 13th, 2006 at 03:11.

  4. #4
    EmuTalk Member R-II's Avatar
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    Yeah, Thakis dropped several hints that helped my project too.

    Nice work, I look forward to seeing progress.

  5. #5
    EmuTalk Member
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    Excellent work so far.
    Keep it up!

  6. #6
    EmuTalk Member fatalexception's Avatar
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    freakin sweet!
    mebbe someday we'll see an ase file converter?

  7. #7
    EmuTalk Member BlueFalcon7's Avatar
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    a question about the CMDL format, or any game for that matter, are there any games that have models with NURBS in them because Maya uses NURBS and one of my friends uses Maya a lot and says that no games have been used with NURBS because of how much of a strain on the graphics card it was but that NURBS were for display and making videos (like the kind you would see in car commercials)

  8. #8
    EmuTalk Member SarahHarp's Avatar
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    Yeah, CMDL uses polygons.. And actually, I don't recall any game either that do use NURBS.

  9. #9
    EmuTalk Member
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    can you make an exporter for this? cause that would be real cool. And cna you share the models, or is that a bad thing to ask?

  10. #10
    EmuTalk Member thakis's Avatar
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    It's a _bit_ soon to ask for an exporter I'd guess. And models can't be shared of course - they're copyrighted.

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