Results 1 to 8 of 8
  1. #1
    EmuTalk Member
    Join Date
    Dec 2005
    Posts
    9

    pj64 port to dreamcast

    just wondering if a n64 emulator has been ported to dc yet. it would be pretty cool because its the only emu that i dont think is on dc yet. oh well.



    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  2. #2
    EmuTalk Member
    Join Date
    Nov 2003
    Posts
    454
    Wouldn't it be easier to just get a real N64?

    Oh wait, nevermind, you can't pirate ROMs that way.

  3. #3
    At your service, dood! ScottJC's Avatar
    Join Date
    Apr 2002
    Location
    Scotland
    Posts
    3,159
    1) The dreamcast hasn't got enough CPU power to run the emulator.
    2) The dreamcast hasn't got enough memory.

    The Dreamcast can barely run Snes emus at acceptable speeds what makes you think they can run an n64 emulator?

  4. #4
    EmuTalk Member
    Join Date
    Dec 2005
    Posts
    9
    the fact that it can run a psx emu at 90%

  5. #5
    Just Another Wacko ;) PsyMan's Avatar
    Join Date
    Nov 2003
    Location
    In a weird room :\
    Posts
    2,107
    Do you realize that the N64 cartriges are not CDs and must be stored in the Dreamcast RAM in order to run? (at least at acceptable speeds)

    Do you realize that Dreamcast has only 16MB of main RAM which must be used to load a N64 ROM, to create a virtual N64 RAM (N64 has 4MB RAM, 8 with the expansion) as well as for other "stuff"?

    Do you realize that even the fastest existing N64 emulator can hardly run on an x86 CPU that runs at 200MHz and needs at least 32MB RAM?

    I don't say that it's impossible to run a N64 emulator on a Dreamcast. But in the best case, you could run games that are small in size (probably 8-12MB) and the speed hit would be big, except if the developer spends a lot of time to push his skills, knowledge and the Dreamcast to their limits.

    As for Project64 itself, porting it to the dreamcast is simply impossible (due to the structure and requirements of Project64).
    In any case, creating a new emulator designed to run only on a Dreamcast would be the only option.
    I'm not insane. YOU are insane... You are all insane!

    Click Here to Visit my Blog Page

  6. #6
    At your service, dood! ScottJC's Avatar
    Join Date
    Apr 2002
    Location
    Scotland
    Posts
    3,159
    Quote Originally Posted by ishii255
    the fact that it can run a psx emu at 90%
    Hmm, that I severely doubt... even if its true it only means because the dreamcast would've had to be quite similar hardware wise to the playstation...

    never the less the Playstation has less ram, less processing power and worse graphics than your average nintendo 64 and therefore 90% even if it is true would only get you around 30% speed of the N64 on the dreamcast. [and thats IF it was a completely new one that was severely optimized like Psyman suggested]

    Besides who's going to put the effort in to create an n64 emulator for a half dead console when there is emulators for the Xbox and PC? I don't think there is much demand for such a thing in the first place.
    Last edited by ScottJC; January 1st, 2006 at 00:52.

  7. #7
    EmuTalk Member
    Join Date
    Dec 2005
    Posts
    102

    'Nuff Said =P

    PSX Specs -
    CPU: 32 bit running at 33.87MHz
    RAM: 2 Mb
    Polygons: 360,000 per second
    Resolution: 640x480


    N64 Specs -
    CPU: 64-bit running at 93.75MHz
    RAM: 4MB (36Mb) upgradable
    Polygons: 150,000 per second
    Resolution: 640x480


    After a bit of researched, I've compiled that. Compare for yourselves, and make your decision about if emulating N64 on a DreamCast is possible, assuming that PSX really does run at 90%
    Last edited by DeathRain99; January 1st, 2006 at 01:54.

  8. #8
    Moderator Allnatural's Avatar
    Join Date
    Nov 2001
    Location
    Toledo, OH. USA
    Posts
    4,571
    Quote Originally Posted by ScottJC
    Hmm, that I severely doubt... even if its true it only means because the dreamcast would've had to be quite similar hardware wise to the playstation...
    He's probably referring to Bleemcast. As I recall though, only three versions were released. One each for GT2, Tekken 3, MGS.

    So, no. Not 90%

Similar Threads

  1. Banjo Tooie FAQ
    By 4real in forum General N64 Emulation Discussion
    Replies: 112
    Last Post: November 8th, 2006, 02:41
  2. Surreal64 - Xbox port of 1964 Review
    By desertboy in forum Emulation64.com Reviews
    Replies: 31
    Last Post: September 20th, 2005, 00:40
  3. PJ64 Port to PS2?
    By GB_Frost in forum Project64
    Replies: 5
    Last Post: March 24th, 2003, 18:19
  4. Replies: 3
    Last Post: April 21st, 2002, 10:51

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •