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  1. #1
    EmuTalk Member MaxpowerSupreme's Avatar
    Join Date
    Dec 2005
    Posts
    1

    Color and Missing Graphics Problems

    Hi, I'm trying to get the new Zelda Ocarina of Time mod to work with Project 64. I'm using a PAL Zelda ROM, and I've got RiceVideo Beta 10 as my video plugin. The ROM itself works fine. It loads. And the all the hi-res textures load for me ok. It's just in the actual emulation process, I get images like these:









    ___________________________________

    Here's my specs, case they are of any importance:

    Windows XP
    Intel(R) Pentium(R) 4 CPU 1.80GHz 1.79GHz
    256 MB of RAM
    32MB ATI Rage 128 Ultra
    ____________________________________

    Most of the settings are still in their default. All I did was check the "Use Hires Textures if Available" option, so that I could use the Cell-Shaded mod. I don't understand why this won't work. It's obviously something to do with either my settings on the emulator or my video card, cuz I know people who've used the same emu, plugins, ROM, and mod to get perfect results.


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  2. #2
    Moderator Clements's Avatar
    Join Date
    Feb 2003
    Location
    UK
    Posts
    5,457
    It is the Video card. If you wish to use the Cel Shaded Mod, you'll need to buy a new graphics card, I'm afraid.

  3. #3
    Banned
    Join Date
    Dec 2005
    Posts
    11

    Thumbs up Hmmm

    I can never get PJ64 to work.

    Thanks,
    HRBEK.

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