Category: GameBoy Advance

A new unofficial build of VisualBoy Advance has been released by Spacy. Here is the changes for version S1.7.6.

Emu:
 Readded MMX macro
 Updated zlib to 1.2.3
 Changed some first start options
 Other small changes
 Put zlib & libpng in seperate Projects
 Added some changes from the latest CVS source
 Small changes to ROM Header Info (just4fun)
 Fixed the linker error (new&delete defined twice)

Filters:
 Speeded up HQ3X code
 Fixed LQ2X using HQ2X functions

Display:
 Added extended display mode selection (Display Adapter, Resolution, Bit Depth, Frequency)
 No more unnecessary black borders in full screen
 Direct3D doesn't take the whole screen (only if you want)
 Direct3D shows menu and windows correct
 Direct3D doesn't show a black screen if left fullscreen to Windows
 Changes on max scale are applied immediately

Sound:
 Updated sound to DirectSound8

Nice work Spacy. Head on over to his release thread to leave some feedback and any issues you might have.



:: VisualBoy Advance (Spacy) S1.7.6 Release Thread
:: VisualBoy Advance (Spacy) S1.7.6