I just grabbed the recently released Mupen64 0.5 and saw that it allows you to choose which RSP to work with...
Why doesn't PJ64 allow this on the fly like Mupen64 and 1964...
I just grabbed the recently released Mupen64 0.5 and saw that it allows you to choose which RSP to work with...
Why doesn't PJ64 allow this on the fly like Mupen64 and 1964...
As we look back, we think about what we could have done and as we look forward, we wonder... what we can do...
Some Questions cause us to think while the answers cause us to wonder...
-Quotes from Myself, da1writer
Oh, and check out http://www.ibuypower.com ,
That's where I bought my computer!
I agree, a RSP selector would be great. Currently, the only way to change RSP is to rename it and replace the old one, which isn't ideal.
and why would normal users want to change the rsp?
Well, I switch the RSP plugin all the time in 1964 and Mupen64, between 1964's in-built one, Mupen64's HLE one, Rice's modified one, and PJ64's default RSP depending on what audio plugin I'm using or game I'm running.
For example, I use Hacktarux's RSP with Azimer's HLE Audio WIP2 with Mupen64 and this combo works better than Jabo's sound + Jabo's RSP in a handful of games.
Having it selectable makes it easier for quick testing. Also, Hacktarux's RSP is faster than PJ64's default, so it's worth using for a speed boost. Hactarux's RSP improves with each Mupen64 release, and is already a great alternative.
I agree, it should at leased be in advanced options.