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  1. #41
    EmuTalk Member
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    Quote Originally Posted by [ROLO]
    Mario's eyes look strange, maybe you are missing the white dot like you did with luigi. Everything else looks great man!
    I think that the blue bit of his eyes are too thick. Compare it with luigi and you'll see what I mean.


  2. #42
    German EmuTalk Cow MuhMuh's Avatar
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    Will you also redo the textures and not only the HUD?

  3. #43
    EmuTalk Member Kerber2k's Avatar
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    Im redoing as much as I can without running into a problem. Mario portrait is all WIP I have portraits that look way better now.
    Last edited by Kerber2k; August 2nd, 2005 at 07:11.


  4. #44
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    That looks great. In fact, it looks just like an official nintendo render!

    Are you going to do the various animations for each character, for example when you select them and when they win/lose in battle mode?

  5. #45
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    mario's eyes are looking a little bit weird, hard to explain... like mario is on any drug.
    but anyways, great job .

  6. #46
    Zelda Maniac!!! mongo51983's Avatar
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    I think it looks great.

  7. #47
    EmuTalk Member Kerber2k's Avatar
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    Here are some screens of some map textures ive been working on.



  8. #48
    EmuTalk Member Zeytok's Avatar
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    and "TIME" work now, good work
    the site of my friends (in french) : Spirit of Metal

  9. #49
    EmuTalk Member Kerber2k's Avatar
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    Quote Originally Posted by Zeytok
    and "TIME" work now, good work
    Yea it works, but not the way its created to work. I wanted it to look like this, but it comes up all choppy around the edges.


  10. #50
    Beta Tester Federelli's Avatar
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    Kerb, i had the same issue in Zelda. Simply apply a slight blur to the whole texture and it should be fine.


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