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  1. #1
    私は竜が好きですよ! dragon_rider's Avatar
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    Weird Rice Video 6.1.1 issues

    Okay, so here're my problems with Rice's Video 6.1.1 plugin while using PJ64/1964. When in OpenGL (any mode), the graphics occasionally have vertex drawing issues. Almost all games suffer from this issue. Just look at this screen from Mario 64. But with Direct X (or Direct3D?) the screen just jolts and it's starting to piss me off! I have a GeForce FX 5700 LE with drivers ver. 71.89. Please help

    Attached Thumbnails Attached Thumbnails CRAAAAP!!!!.JPG  
    Last edited by Clements; May 13th, 2005 at 23:06. Reason: Just for once, attach a shot under 1MB.
    何って!? お前は任天堂 Wiiが好きじゃないか?! さあ, 俺はてめえのPS3を打っころしてやる!


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  2. #2
    Emutalk Member Smiff's Avatar
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    wrong forum

  3. #3
    Member ready to help gandalf's Avatar
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    71.89 drivers aren´t great drivers....use other driver



  4. #4
    私は竜が好きですよ! dragon_rider's Avatar
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    Funny you'd say that. The 71.84 drivers didn't fix this issue, either; which is what I had previously. The reason I mentioned the emulator 1964 AND PJ64 is because the issue happens on both emulators, and I don't know where I'm supposed to put this thread.
    何って!? お前は任天堂 Wiiが好きじゃないか?! さあ, 俺はてめえのPS3を打っころしてやる!

  5. #5
    Moderator Clements's Avatar
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    Here's some factoids on Rice's Video:

    - It works better with 1964, especially with framebuffer.
    - OpenGL mode is less advanced and less developed than DirectX mode.
    - Loading Textures and texture filtures increase requirements depending on amount/size of textures and magnification/complexity of texture filter.
    - OpenGL is messed up in PJ64 + Rice's like you say, and DirectX does judder a bit with PJ64.

    With this in mind, I have zero problems with Rice's Video + Textures + DirectX combiner. If it stutters then you video card or drivers is to blame, since for me it's fine with high settings.

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