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  1. #1
    EmuTalk Member
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    Radeon 9700 Pro and video abnormalties

    For some reason, I'm having issues with the Rice plugin and my ATI Radeon 9700 Pro.

    At times, I see
    1) white lines between polygons
    2) black lines on the screen
    3) game awkwardness with the game slowing down but still staying at a high FPS



    OpenGL fixes these issues but crashes after 30 seconds.

    What are the ideal setting for my video card?
    Last edited by snoops; May 8th, 2005 at 18:11.


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  2. #2
    EmuTalk Member Cybertronic's Avatar
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    Dude....


  3. #3
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    Not at all helpful.....

    With Rices ensure that SW T&L is selected in the settings when using Direct X and that you select the Pixel Shader combiner. For GL ensure the Fragment shader combiner is selected.

    Hopefully that'll help.

  4. #4
    Banned Glenbo's Avatar
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    well im runnin a radeon 9800 pro...and have no problems so it aint a ati thing...more like a bad driver thing...nvidea sucks btw...wouldnt touch it with a barge pole these days...ati is the card to have...and i can say that...cos im in the position to have either...ive tried top end cards of both...and ati is the way it was meant to be played.

  5. #5
    EmuTalk Member Cybertronic's Avatar
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    Happy?


  6. #6
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    Cybertronic - I advise you stop spamming....

  7. #7
    Banned Glenbo's Avatar
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    lolol that was cool

  8. #8
    -= Clark Kent -X- =- fivefeet8's Avatar
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    Quote Originally Posted by Glenbo
    well im runnin a radeon 9800 pro...and have no problems so it aint a ati thing...more like a bad driver thing...nvidea sucks btw...wouldnt touch it with a barge pole these days...ati is the card to have...and i can say that...cos im in the position to have either...ive tried top end cards of both...and ati is the way it was meant to be played.
    I'm quite happy with my Nvidia card.
    "I hate the art of fighting, but I need to be the king of fighters."
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  9. #9
    EmuTalk Member
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    I found the source of my problem: 1964 seems to work a lot better with these new textures than Project 64.

    Only thing: 1964 either runs too fast (without fps limit) or (with the fps limit) the sound pops and the frame rate is inconsistent. Can someone help me optimize 1964 for a highres OOT texture pack and a Radeon 9700?
    Last edited by snoops; May 10th, 2005 at 22:43.

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