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  1. #1
    spacing out sonofaphish's Avatar
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    Graphics problem

    alrighty, so a buddy of mine reports to me with a problem with his emulator. He needs my help, and i cannot help him (cus i dont know this stuff well enough, but im sure with a while more with you guys i could learn from the best XD ). this friend tells me he has a problem with the graphics, he says that when he goes to start Super Mario on PJ64 1.6 that the title screen works, but "it sucks" and when i goes to the part where it should be mario's head at the "push start" place, nothing is there... he told me that he has full audio, and he can hear what is going on, but cannot see anything. he then goes on to describe how if he pushes start, the thing crashes. he says that when he tries playing on 1.5, which had been working for him before, it closes with an "illegal operation"
    his video card is brand new (and for some crazy reason i believe the source of his problem, i mean, the problems started with his video upgrade...) NvidiaFX5200 ... his OS is win98



    yeah, also... (personal problem) what the hell does it mean when it says "evoodoo cannot set cooperative level" when running the glide64 plugin?
    Last edited by sonofaphish; May 4th, 2005 at 01:07. Reason: ...?


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  2. #2
    EmuTalk Member snesmaster40's Avatar
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    Hm... it sounds like your friends graphics card, can you post the full specs of his computer? Oh and he has got the latest drivers right?
    NOTE: THE FOLLOWING IS A SIGNITURE!

    Snesmaster40:
    -What video plugin are you using?
    -Are there any GS codes on?
    -Are you using the latest RDB?
    -Is your ROM a good version? Get GoodN64 and GoodWindows and scan your ROM

  3. #3
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    Last edited by Clements; May 4th, 2005 at 18:20.

  4. #4
    EmuTalk Member snesmaster40's Avatar
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    finite remove that link, it's not even related to this topic.
    NOTE: THE FOLLOWING IS A SIGNITURE!

    Snesmaster40:
    -What video plugin are you using?
    -Are there any GS codes on?
    -Are you using the latest RDB?
    -Is your ROM a good version? Get GoodN64 and GoodWindows and scan your ROM

  5. #5
    spacing out sonofaphish's Avatar
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    the specs for this friends system have been given to me as follows
    os: "xp"
    video: "NVidia FX5200"
    CPU: AMD K6 " It would be the equivilant of a Pentium II and a half "
    RAM: 128 Mb "128Mhz or something "

    and he claims to have 4 Gbs free space on his 16 Gb harddisk

  6. #6
    Nintendo Fan arnalion's Avatar
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    The minimum requirement to use project64 is 800 Mhz cpu, that may be the problem.
    Gigabyte EP45-DS3 | Intel Core 2 Duo E8400 3 GHz @ 4 GHz | ATI Radeon HD 4870 X2 (AC cooler) | Corsair XMS2 PC8500 4096MB| Intel X25-M G2 80 GB, WD Velociraptor 150 GB x 2 (raid 0), Seagate 7200.10 500 GB, WD Caviar Green 1 TB x 2| Antec P182 | Corsair PSU 550 W

  7. #7
    At your service, dood! ScottJC's Avatar
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    An AMD k6-2 is nowhere near enough to run Project64, that system would even have trouble running 1964. the emulator Corn may be his only option, it can run Mario 64 but nothing else, but it will run full-speed.

    It seems like he's only upgraded the video card and nothing else, no, computers are not that simple to upgrade, you need to upgrade everything.
    Last edited by ScottJC; May 14th, 2005 at 07:42.

  8. #8
    spacing out sonofaphish's Avatar
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    the thing that gets me is: he was running Zelda: OoT on it before he swapped video cards... I am plenty well aware that PCs are not THAT easy to upgrade, but damnit, he was running it just fine until the NVidia with that weak ass processor... and honestly less RAM...

  9. #9
    EmuTalk Member
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    ummm , i downloaded the project 64 and i used zeldacrenrenia of time and when i played it pretty much everything was white and the text was a little blurry i dont really know what to do and iam not a com. expert so could you help me out here?
    thx

  10. #10
    EmuTalk Member Jesterhead's Avatar
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    Sounds like an old graphics card...
    What for graphics card do you have and or newest DX and drivers installed?

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