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  1. #1
    EmuTalk Member
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    Perfect Dark Hires

    Perfect Dark Hires (High Resolution)
    The perfect texture replacement pack

    Last release : v1.0.3 - 2005/06/04
    - Chicago almost complete
    - Carrington Institute started


    You can also check my FTP server to find cool stuff about GoldenEye 007 and Perfect Dark here.

    If you want to get involved, feel free to make such beautiful hires textures and post them here, I'll add it in the pack for the next release.

    PS: Excuse me for language mistakes, I'm french.

    Attached Thumbnails Attached Thumbnails Perfect Dark-9.jpg   Perfect Dark-10.jpg   Perfect Dark-11.jpg  
    Attached Files Attached Files
    Last edited by Dhjiz; June 4th, 2005 at 13:05. Reason: Update


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  2. #2
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    Cool. I didn't even know PD had those GBA messages. If you want to make the textures permanent in a ROM, you can use the ROM editor on my site, however it appears hi res-ing everything is all the rage now.

  3. #3
    EmuTalk Member Weatherton's Avatar
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    I'm assuming those pics are a spoof since the GBA was not even out when PD came out! LOL; Subdrag, you should know better!!

    In any case, ppl should definitely start working on retextruing PD and GE.

  4. #4
    EmuTalk Member Nin_10_Dough's Avatar
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    I'm assuming you both missed where it says "gamecube" above the gba text. The next pic happens to be a mock boxart for a cube version of PD.

  5. #5
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    Quote Originally Posted by Weatherton
    I'm assuming those pics are a spoof since the GBA was not even out when PD came out! LOL; Subdrag, you should know better!!

    In any case, ppl should definitely start working on retextruing PD and GE.
    Haha good point. I was thinking about the GBC connection, I've never seen what it does in action.

  6. #6
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    Well, look at the first message, there is my first release.

  7. #7
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    It's me again, juste to say that the i've release a new version of the texture pack, and i've made a little recap in the first post, wih the pack in attachment file and three screenshots.

  8. #8
    EmuTalk Member Kerber2k's Avatar
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    Quote Originally Posted by Dhjiz
    It's me again, juste to say that the i've release a new version of the texture pack, and i've made a little recap in the first post, wih the pack in attachment file and three screenshots.
    Nice work Glad someones doing Perfect dark. Keep up the good work!


  9. #9
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    Quote Originally Posted by Kerber2k
    Nice work Glad someones doing Perfect dark. Keep up the good work!
    Thanks a lot ^^

    If you could make those grimy effects on walls textures, to make the level as dirty as it was before retexturing, I'll never thank you enough :p

    The textures' names are
    Perfect Dark#6DD16A9E#2#0#4E48DFD2_ciByRGBA.png
    Perfect Dark#5B1592BD#2#0#E3738D12_ciByRGBA.png
    Perfect Dark#FC7E1620#2#0#B7C54764_ciByRGBA.png
    Perfect Dark#A18EF60E#2#0#14F25F97_ciByRGBA.png
    Perfect Dark#A7355541#2#0#E745B3CC_ciByRGBA.png
    Perfect Dark#2B45EC45#2#0#66E9B840_ciByRGBA.png
    Perfect Dark#BEDBAC7B#2#0#45CD6317_ciByRGBA.png
    Perfect Dark#3DA1E233#2#0#27A94274_ciByRGBA.png

    EDIT: I was thinking, in fact, I think i'll take your finished complex textures to make Perfect Dark Complex multiplayer level textures. There is just a work of coloration.
    Last edited by Dhjiz; April 2nd, 2005 at 12:12.

  10. #10
    EmuTalk Member Kerber2k's Avatar
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    Quote Originally Posted by Dhjiz
    Thanks a lot ^^

    If you could make those grimy effects on walls textures, to make the level as dirty as it was before retexturing, I'll never thank you enough :p

    The textures' names are
    Perfect Dark#6DD16A9E#2#0#4E48DFD2_ciByRGBA.png
    Perfect Dark#5B1592BD#2#0#E3738D12_ciByRGBA.png
    Perfect Dark#FC7E1620#2#0#B7C54764_ciByRGBA.png
    Perfect Dark#A18EF60E#2#0#14F25F97_ciByRGBA.png
    Perfect Dark#A7355541#2#0#E745B3CC_ciByRGBA.png
    Perfect Dark#2B45EC45#2#0#66E9B840_ciByRGBA.png
    Perfect Dark#BEDBAC7B#2#0#45CD6317_ciByRGBA.png
    Perfect Dark#3DA1E233#2#0#27A94274_ciByRGBA.png

    EDIT: I was thinking, in fact, I think i'll take your finished complex textures to make Perfect Dark Complex multiplayer level textures. There is just a work of coloration.
    Fine with me


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