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  1. #1
    EmuTalk Member Shinobi909's Avatar
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    Jul 2004
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    41

    Highres textures prob.

    Call me Dr. Retard, but I can't get high res textures to work. I've read the readme guide and I have a folder in the plugins directory with the same name as the internal rom name. In the plugin settings "load hires textures" is enabled.

    I have SUPER MARIO 64 and MARIOKART64 folders and texture packs in my plugin dir. It all looks so easy to get up and running but when I load a game there are just the normal textures, and it doesn't look like the screenshots of the game with hires enabled.

    Specs:
    Windows XP SP2
    Athlon64 3200+
    1 Gig geil ram
    Radeon 9600

    Could there be anything I've overlooked?



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  2. #2
    EmuTalk Member TallgeeseIII's Avatar
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    Jul 2003
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    76
    you need to put a folder called "hires_texture" in your plugin's directory, then put the folder with the internal rom name in it.
    OS: Windows XP Home SP2/Ubuntu - Gnome
    CPU: Pentium 4 2.8 Ghz
    Video: Radeon X800 Pro 256MB
    Audio: Creative Sound Blaster Audigy II 6.1
    Memory: 1024MB DDR ULTRA PC2700
    Disk 1: CD-R/RW DVD-R+-/RW+-
    Disk 2: 120 GB
    Disk 3: 120 GB
    Disk 4: 120 GB
    Other: Frontside Media Board, ATI TV Wonder, Diablotek Case, 19" TFT x2

  3. #3
    EmuTalk Member Shinobi909's Avatar
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    Jul 2004
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    41
    you need to put a folder called "hires_texture" in your plugin's directory, then put the folder with the internal rom name in it.
    I have that.

  4. #4
    Carbon-based molecule. cloudscapes's Avatar
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    Sep 2002
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    Montreal
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    101
    Did you enable advanced options and "use hires textures if available" ?
    Mario 64 texture pack, work-in-progress.

  5. #5
    EmuTalk Member Shinobi909's Avatar
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    Jul 2004
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    41
    Quote Originally Posted by cloudscapes
    Did you enable advanced options and "use hires textures if available" ?
    Yes, "Load Hires textures if availible" is enabled.

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