Results 1 to 2 of 2
  1. #1
    EmuTalk Member zorbid's Avatar
    Join Date
    Nov 2001
    Location
    Belgium
    Posts
    520

    A general note about remaking textures..

    I know I'ts not really my business, since I have neither the skills nor the time to particiate to the project, but, whatever, here are my two cents:

    I think that, in order to be successful, this kind of project has to be artistically faithfull to the original.

    I don't mean that every texture has to be 100% faithfull to it's original counterpart, but that the whole package has to be consistent with itself and with the game universe.



    An assembled texture pack with various textures coming from different artists with different visions of a game (or no vision at all) would be an insult to the original game. Hi res is not useful if it's not beautifull..

    Multiple packages, each with it's own coherent vision, for a single game, woudn't shock me, though.


    I wish you the best luck in repainting these good old classics
    Please share your views on the matter
    Mmmh I'm thirsty.
    I don't think you should drink that. It looks bad for you.
    Nonsense, it makes me feel great, smarter, more agressive. . . . I feel like I could . . . like I could . . .
    TAKE OVER THE WORLD !!!


    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  2. #2
    Moderator
    Join Date
    Dec 2001
    Location
    Chester, England
    Posts
    5,216
    The thing is, you can mix and match the textures as you the user sees fit. One mans trash is another mans treasure.

    If you don't like the font a certain person uses, then replace it with one you do like - or simply delete the textures and use the original one for example.

Similar Threads

  1. TUTORIAL - VRML & TEXTURES DUMPING + IMPORTING IN UNREALED for UT2k3/4
    By Knuckles in forum N64 Maps for UT2004 (Perfect Dark Mod)
    Replies: 23
    Last Post: November 25th, 2009, 17:58
  2. Replies: 292
    Last Post: December 30th, 2007, 02:04
  3. Resident Evil/Biohazard 4 Trial Textures
    By Silent Viper in forum General GC Emulation Discussion
    Replies: 13
    Last Post: October 29th, 2006, 04:25
  4. Why are textures ugly?
    By Belross in forum Project64
    Replies: 3
    Last Post: November 9th, 2003, 04:23
  5. Create Note???
    By redwurm in forum General N64 Emulation Discussion
    Replies: 3
    Last Post: February 1st, 2003, 15:37

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •