See the following posts for important links.
See the following posts for important links.
Last edited by MasterPhW; February 26th, 2011 at 12:30.
- Rice
http://1964emu.emulation64.com
Important Links
Rice 6.1.0c release thread (includes guide to texture dumping/loading)
Rice 6.1.1 beta10 release thread
Games with updated texture packs [game - author]:
DIDDY KONG RACING - _pm_
MARIO KART 64 - Leonardo20
MONOPOLY - krhyluv
SMASH BROTHERS - _pm_, optimus$prime
SUPER MARIO 64 ("Environment" Pack) - cloudscapes, _pm_
SUPER MARIO 64 ("GUI" Pack) - John Doe
SUPER MARIO 64 ("Cel-Shade" Pack) - Kid A
STARFOX 64 - Kid A
THE LEGEND OF ZELDA - Federelli, KMan
There are lots of different texture packs for the same game being created (SUPER MARIO 64 especially). I've decided to link only to the most popular/complete packs.
Last edited by JinXD; May 10th, 2005 at 09:48.
OS: Vista Home Premium 32bit || CPU: Core 2 Duo E6750 2.66Ghz & Arctic Cooling Freezer 7 Pro || Mainboard: Abit IP35-E Intel P35 || RAM: Corsair TWIN2X2048-6400 2GB Kit DDR2-800 XMS2-6400 || Graphics: XFX 8800GTS 320MB || Audio: Sound Blaster X-Fi Xtreme || Storage: Samsung 320GB HD321KJ Spinpoint T|| Disk Drives: NEC AD-7170A-0B Multiwriter Black 18x DVD±RW || Case: Antec Nine Hundred/Ultimate Gamer || PSU: Corsair 520W HX Series Modular
Important notes
Texture packs created for a specific version of a game may not work for other versions of the same game.
(ie: Texture packs created for "Legend of Zelda, The - Ocarina of Time (U) (V1.0) [!]" may not work with "Legend of Zelda, The - Ocarina of Time (U) (V1.1) [!]" and/or "Legend of Zelda, The - Ocarina of Time (E) (V1.0) [!]").
Remember to verify your ROMS and mention their goodN64 name when uploading or asking for a texture pack.
Last edited by PsyMan; March 4th, 2005 at 18:15.
I'm not insane. YOU are insane... You are all insane!
My textures work in Legend of Zelda 1.0, 1.1, 1.2, E, U and Master Quest.
Only in MQ there are some small changes. And some more textures in the E version such as the language selection screen
MSI 975X Power Up Edition | Intel Core 2 Duo E6600 | 2GB Corsair XMS2 DDR2-800 4-4-4-12 | Seagate 60 7200RPM PATA UDMA5 & 320 SATA2| Visiontek HD 3870 | Dell 2007WFP 20.1" | SoundBlaster Audigy 2 | Jazz Speakers JS300 2.1 | LG GSA-H12N UDMA4 | Logitech G5 & G15 | Logitech Rumblepad 2 | Epson Stylus CX4700 | Windows XP+SP3 | DirectX 9.0c
How do I insert the High Res Textures into the Roms? I thought I would find the info here, since it says "Tutorials".
"Never start a fight, but always finish it" - Guess who? :-) -
And down came the hammer upon the anvil... SPARKS: http://www.iskre.net
Just place the folder in which all of the textures are in into your emulator's plugin folder. Make sure you're using Rice Video 6.1.0c also.
..
I came here looking for a tutorial and there isn't one. I just need to know where to place the plug-in so it works. I put it in the plug-in folder for PJ64 and that didn't do anything. Someone please help.
That's a LOT of zeroes.
Thanks but that was all stuff that I already know. I just need to know how to install the graphics plug-in.
...
You just select a different plugin in the "Settings" menu of PJ64, or the "change plugins" menu of 1964. Select Rice's beta10 from the menu. Then, activate hires textures before you go into the game via the checkbox in Rice's plugin settings. Wha-la! Almost instant hires textures!
That's a LOT of zeroes.