I'm not usually the one that will make a thread only for one game, but I like this game and while still testing over the released version of dolwin, I found out some awesome stuff.
First of all, you already know about the patch I did to make the game to boot (US GALE version)
Next thing is while "trying" to find a fix for the bug where it hangs if you don't change language (like in dolphin) I noticed that I didn't changed it and it went ingame with no problem.... I tried again, no luck.... I played with the debugger to see if it was smth I jumped or anything, not luck again, I had some crashes tho.... Now the great thing, after playing with the CPU settings of Dolwin, I found the PERFECT settings, the game runs almost as fast as on dolphin (around 6fps) but it's REALLY stable!
-NO random crashes
-NO need to change language , means you can play and clear 1P modes.
-NO wrap from a place to another in the level
Now what you need to do:
-Be sure you have the US version of SSBM
-download and put the patch for the game in dolwin
link : http://www.emutalk.net/showpost.php?...33&postcount=5
-----If you have a GALE ID with another number than 74, just rename to patch to the number of your game, but IT MUST be the id GALE.
-modify your GAMES.INI to those:
-remove BOTH memcards (otherwise the game won't start at all)
alttitle=Super Smash Brothers Melee (USA)
comment=Playable with patch (remove mem cards)
cf = 8
delay = 3
bailout = 2
//arenaLo = 0x80403100
//arenaHi = 0x81600000
//loadrun = data\SSBM.s
-start the game
Now you should be able to play for the time you want. Here's an "accelerated" video (FRAPS 1.90) of ~3 mins of gameplay (for the real game)
resolution : 636x478 (yeah, weird, not 640x480 but close)
EDIT: sry for the places I pause or I don't move, I was talking on irc at the same time