Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 24
  1. #11
    Moderator Knuckles's Avatar
    Join Date
    Oct 2002
    Location
    Floating Island
    Posts
    1,782
    Mentioned
    1 Post(s)
    make sure you use the latest one from the nemu64 forums, the older ones aren't extracting the textures.

    for the error, make sure you pause the emulator before unchecking the "export vrml" option.


  2. #12
    ^3цLJ-ϧ Orthoman(s3)'s Avatar
    Join Date
    Feb 2006
    Location
    Saint Paul
    Posts
    4
    Mentioned
    0 Post(s)
    Sweet....Thanks for the Feed Back....

  3. #13
    EmuTalk Member
    Join Date
    Apr 2006
    Posts
    3
    Mentioned
    0 Post(s)
    There is some way of to solder all the faces of a 3D model in 3dS? Turning all the model faces and pieces in one thing?

  4. #14
    Moderator Knuckles's Avatar
    Join Date
    Oct 2002
    Location
    Floating Island
    Posts
    1,782
    Mentioned
    1 Post(s)
    I think there is but I didn't use 3ds in a while so I don't remember.

  5. #15
    EmuTalk Member
    Join Date
    Feb 2007
    Posts
    69
    Mentioned
    0 Post(s)
    Erm... sry, I didn't find this tut before! ^^''
    But this is just that i needed (import 64 stuff to ut)
    I tried to use tr64_ogl.dll, but everytime i start a rom, it says "Config your U Code. Change to GUI and klick config"... That should I do? I don't understand such things. xD

    And does anyone know how to import the extracted stuff in Blender?

  6. #16
    Always highflyin' Desaster's Avatar
    Join Date
    Sep 2007
    Location
    DOrtmund
    Posts
    2
    Mentioned
    0 Post(s)
    HI,

    when I import the ASE file in Ut2004 Editor I always get an Error and the Editor Crashes..

    Whats wrong?

  7. #17
    Moderator Knuckles's Avatar
    Join Date
    Oct 2002
    Location
    Floating Island
    Posts
    1,782
    Mentioned
    1 Post(s)
    Are you trying to import it has a normal mesh or in the static mesh browser?

  8. #18
    Always highflyin' Desaster's Avatar
    Join Date
    Sep 2007
    Location
    DOrtmund
    Posts
    2
    Mentioned
    0 Post(s)
    I think I make somethin wrong...

    A short video tutorial how to make the .vrml ready for ut would be the best..

    I import the .ASE in the static mesh browser
    Last edited by Desaster; September 19th, 2007 at 14:30.

  9. #19
    EmuTalk Member
    Join Date
    Jun 2009
    Posts
    2
    Mentioned
    0 Post(s)

    Mario 64 models needed

    please could someone get me lots of the models(levels and characters) from Mario 64 (any version should do) just I can't get the plug in to work, probably something to do with my card, and I need the files for a little project of my friends, thanks in advance!
    Last edited by Kronic; June 2nd, 2009 at 17:45.

  10. #20
    Moderator Knuckles's Avatar
    Join Date
    Oct 2002
    Location
    Floating Island
    Posts
    1,782
    Mentioned
    1 Post(s)
    sadly no, the plugin(s) only export what is actually loaded, lots of games only load what is to be seen and unloads immediatly anything you shouldn't. The only way to get the whole maps would be to actually extract the files for them from the game itself.

Page 2 of 3 FirstFirst 123 LastLast

Similar Threads

  1. Need help at dumping good textures
    By MisterAnonym in forum Nemu64
    Replies: 3
    Last Post: August 4th, 2004, 14:43
  2. Replies: 23
    Last Post: June 11th, 2004, 11:19

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •