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  1. #1
    EmuTalk Member
    Join Date
    Jan 2005
    Posts
    1

    Didi Kong Racing / Super Mario Kart Problems

    Hello,

    thanks for your great work. I'v some problems with these Games:

    - Didi Kong Racing
    - Super Mario Kart

    The Sound is at the beginning ok. In the game its getting noisy. The second problem is the stability. Both games are stopping for 6-10 Seconds during the game.



    California Speed and MicroMachines are ok, sound and stable.

    System:
    Suse 9.2, Nvidia GF 5900, Mupen 0.4 - Guilhermes Audio Plugin, Glide 64 0.7.

    Unreal2003/ET/Neverball etc. are working without any problems.

    cu

    Rach

    PS
    Sometimes you talking about Mupen V0.5 - Ist there a Date vor it?


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  2. #2
    Moderator Hacktarux's Avatar
    Join Date
    Nov 2001
    Location
    France
    Posts
    1,174
    no date for mupen64 0.5, all i can say is that i've done much progress by fixing a lot of little bugs, it should fix the porblem you're having with mario kart and other games with the same problem. I'll try to do my best to release it as soon as possible.

  3. #3
    EmuTalk Member ciruZ's Avatar
    Join Date
    Nov 2003
    Location
    /root
    Posts
    220
    The Problem is Glide64. It seems that this Plugin has some big problems with Mario Kart, and a few with Diddy Kong Racing.
    You should use gl64 for Mario Kart, maybe for Diddy Kong Racing, too.

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