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  1. #21
    EmuTalk Member Bluesummers's Avatar
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    This is going to be freakin awsome man! keep up the good work


  2. #22
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    Great! The cheeses were SO much fun! ^^ Thankyouthankyouthankyou!
    Is it possible to use UT2004 maps in UT2003? Because I have that one..
    Last edited by Antonskarp; August 12th, 2004 at 20:43.

  3. #23
    Moderator Knuckles's Avatar
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    Both Skedar and Ravine were made under UT2003, so you can play both, Complex won't work tho, I got a report that someone tried and it crashed when loading the static Meshes.

  4. #24
    Master of the Emulation Flame MasterPhW's Avatar
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    Did you still try to get ALL the textures of GE and PD? Then you could probably interested in the GE & PD Face mapper, of Rarewitchproject, where you can see all these textures, don't know wheather you can extract them, but probably it helps you, for your great mod project.
    http://www.rarewitchproject.com/

    BTW:The GE&PD Mod Teams have they announced there mods and have they a website?
    The Future of Emulation: Emulate a High End Computer on a Low End System
    Main: Intel Core i7 (Lynnfiled) 860 (@3.802Ghz) | 8 GB DDR3-1333 | ATI XFX HD 5750 PCI-E | ATI High Definition Audio Device | 256 GB SSD + 3 TB Internal SATA2 + 4 TB external | Windows 7 Professional X64 SP1 MSDNAA
    Netbook: Asus EeePC 1015PEM | Intel Atom Dual Core N550 (1,5GHz) | 2GB DDR3-1066 | Intel GMA 3150 | 250GB HDD | Win 7 Starter
    Old One: AMD Athlon 64 X2 4200+ (2x2.5Ghz; S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | Radeon HD 3850 512 MB/AGP8x | Creative SB Audigy LS | 2TB (4x500GB SATA2 HDDs Raid0) | Windows 7 Business X64 SP1 MSDNAA



  5. #25
    Moderator Knuckles's Avatar
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    To answer to you, I'm only using the TR64 OGL/Lemmy's GFX plugins to extract the textures I NEED when playing, so no need for save stats and so, I play, I see a texture I need, I extract it , then continue .

    For the site, you know both of them.... the link for the PD mod (mine) is on my sig and the GE one is on my site (link section). the GE one is announced on multiple forums/mod database, my PD one too but a bit less, it's on ModDB, and I try to make some publicity around the PD/ UT forums.

    For the mod now, since I'm fixing my "bad" Skedar (1st map ), everything is unaligned, lighting/BSP problems, even some missing stuff, I also put the Dragon in, still no animations on any guns but still same stuff, sounds, ammo and model.

    A second version of Skedar will be released including:
    -Re-aligned everything on the grid (no more BSP cuts/ Holes in walls)
    -Scaled the map to make it bigger (more of the PD scale)
    -Fixed lighting at a lot of places
    -Changed the starting points to the REAL PD ones
    -Changed the Weapons location to the REAL PD ones (but UT2k4 guns)
    -Fixed Sky color
    -added a missing "lighting" effect at one place*

    *in the "should do" list, doesn't meen I will do it.

  6. #26
    Master of the Emulation Flame MasterPhW's Avatar
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    Quote Originally Posted by Knuckles
    To answer to you, I'm only using the TR64 OGL/Lemmy's GFX plugins to extract the textures I NEED when playing, so no need for save stats and so, I play, I see a texture I need, I extract it , then continue .

    For the site, you know both of them.... the link for the PD mod (mine) is on my sig and the GE one is on my site (link section). the GE one is announced on multiple forums/mod database, my PD one too but a bit less, it's on ModDB, and I try to make some publicity around the PD/ UT forums.
    Thanks for the link of the GE on.. your site I visit often, but the other one I never saw before... you are a Sound engineerer, too?
    Multimaster our knux!
    BTW: a good beginning for making your mod more public will be the relaunch at the 1st semptember of http://www.modnetwork.de/... try it, it's one of the most visited sites in europe... just an advice...
    Good luuck and great projects!
    The Future of Emulation: Emulate a High End Computer on a Low End System
    Main: Intel Core i7 (Lynnfiled) 860 (@3.802Ghz) | 8 GB DDR3-1333 | ATI XFX HD 5750 PCI-E | ATI High Definition Audio Device | 256 GB SSD + 3 TB Internal SATA2 + 4 TB external | Windows 7 Professional X64 SP1 MSDNAA
    Netbook: Asus EeePC 1015PEM | Intel Atom Dual Core N550 (1,5GHz) | 2GB DDR3-1066 | Intel GMA 3150 | 250GB HDD | Win 7 Starter
    Old One: AMD Athlon 64 X2 4200+ (2x2.5Ghz; S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | Radeon HD 3850 512 MB/AGP8x | Creative SB Audigy LS | 2TB (4x500GB SATA2 HDDs Raid0) | Windows 7 Business X64 SP1 MSDNAA



  7. #27
    EmuTalk Member
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    Hmm there seem to be a little silence of death here....

  8. #28
    Master of the Emulation Flame MasterPhW's Avatar
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    Quote Originally Posted by christf1982
    Hmm there seem to be a little silence of death here....
    That's like aemu, it needs a lot of hard work and all of these guys are working in their freetime, so wait and we will see (more impressive screens, for example)...

    BTW: Knux is Beta tester, too...
    that needs a lot time, too
    and don't forget his real LIFE!
    The Future of Emulation: Emulate a High End Computer on a Low End System
    Main: Intel Core i7 (Lynnfiled) 860 (@3.802Ghz) | 8 GB DDR3-1333 | ATI XFX HD 5750 PCI-E | ATI High Definition Audio Device | 256 GB SSD + 3 TB Internal SATA2 + 4 TB external | Windows 7 Professional X64 SP1 MSDNAA
    Netbook: Asus EeePC 1015PEM | Intel Atom Dual Core N550 (1,5GHz) | 2GB DDR3-1066 | Intel GMA 3150 | 250GB HDD | Win 7 Starter
    Old One: AMD Athlon 64 X2 4200+ (2x2.5Ghz; S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | Radeon HD 3850 512 MB/AGP8x | Creative SB Audigy LS | 2TB (4x500GB SATA2 HDDs Raid0) | Windows 7 Business X64 SP1 MSDNAA



  9. #29
    At your service, dood! ScottJC's Avatar
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    real life?? whats that

  10. #30
    Moderator Knuckles's Avatar
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    Quote Originally Posted by Sayargh
    real life?? whats that
    It's something I have and you don't

    Of course I don't have really the time to map right now, school started back 4 weeks ago for me , thing that takes most of my time with the homework, and so, I should have a bit more time after September 20th.

    I have no real updates since last time, I just continued to fix a bit Skedar. There's be an update when something will be done

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