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  1. #1
    The Quiet One! MGFox's Avatar
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    gCube Front-End for 0.3

    gCubeFront is back!

    The original was downloaded 42 times and not one person left any feedback ...ah well, who cares, the 42 of you who did download it, I hope it worked and you enjoyed it!

    As most of you will know gCube 0.3 was released recently, and it now has more options on the command line to allow greater control and compatability of the emulation. I have updated gCubeFront to incorporate these options (and a few other minor fixes) and figured i'd give it to you guys again.



    You can find the new options in the "Advanced Options" window. Please be aware that the Refresh Delay box should only contain a numeric value, although the gCubeFront will accept...well...anything, gCube itself WILL NOT, I will create a check for it if people tell me they want one otherwise I'll assume you're all happy!

    Run it in the directory with gCube.exe and enjoy!

    Cheers,
    Fox

    P.S. If you do download it, please some sort of feedback!

    EDIT: Attached v0.3R2, When Removed v0.3 had 385 Downloads
    EDIT 2: Attached v0.3R3, with NEW Browser Interface
    Last edited by MGFox; January 10th, 2005 at 22:45.

  2. #2
    EmuTalk Member JinXD's Avatar
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    w00t!! Ain't tested it yet (not at home), i'll leave feedback when I do!

    edit: I've posted this over at Emu-Boards (official forum) linking to here, hope you don't mind!
    Last edited by JinXD; December 14th, 2004 at 14:01.


    OS: Vista Home Premium 32bit || CPU: Core 2 Duo E6750 2.66Ghz & Arctic Cooling Freezer 7 Pro || Mainboard: Abit IP35-E Intel P35 || RAM: Corsair TWIN2X2048-6400 2GB Kit DDR2-800 XMS2-6400 || Graphics: XFX 8800GTS 320MB || Audio: Sound Blaster X-Fi Xtreme || Storage: Samsung 320GB HD321KJ Spinpoint T|| Disk Drives: NEC AD-7170A-0B Multiwriter Black 18x DVD±RW || Case: Antec Nine Hundred/Ultimate Gamer || PSU: Corsair 520W HX Series Modular

  3. #3
    The Quiet One! MGFox's Avatar
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    Don't mind at all, I collaborated with monk on the first gCubeFront...ain't told him about this one yet though as I only added made the changes this morning !

    Cheers,
    Fox

  4. #4
    EmuTalk Member retroK's Avatar
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    Thanks a lot, will test this it later at home.

  5. #5
    EmuTalk Member
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    yes, really nice work. it's a much better handling with that gui.

  6. #6
    EmuTalk Member
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    Thanks, certainly makes testing some games easier, nice clean interface too.
    I have to be me, no one else will do it

  7. #7
    EmuTalk Member JinXD's Avatar
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    A problem I've run into:

    I'm not sure what the mount directory function is for, but the way I used it was to mount the directory where my games are stored (g:\...) then in the "Insert Gamecube File path here..." text box, type in the game file name. However, when I do this I get the attached error and the front-end closes. Note, this is after I enter the last letter of the games name, not when I press the "Execute gCube" buttton (I don't get the chance to since it crashes).

    Am I misunderstanding what the mount directory function is for?

    Other than that, the front-end works great, no more shortcuts for every option available!
    Last edited by JinXD; December 14th, 2004 at 22:04.


    OS: Vista Home Premium 32bit || CPU: Core 2 Duo E6750 2.66Ghz & Arctic Cooling Freezer 7 Pro || Mainboard: Abit IP35-E Intel P35 || RAM: Corsair TWIN2X2048-6400 2GB Kit DDR2-800 XMS2-6400 || Graphics: XFX 8800GTS 320MB || Audio: Sound Blaster X-Fi Xtreme || Storage: Samsung 320GB HD321KJ Spinpoint T|| Disk Drives: NEC AD-7170A-0B Multiwriter Black 18x DVD±RW || Case: Antec Nine Hundred/Ultimate Gamer || PSU: Corsair 520W HX Series Modular

  8. #8
    The Quiet One! MGFox's Avatar
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    Thats OK, its not a major problem just...well a misunderstanding!

    Problem 1:-
    The "Mount Directory" slot is ONLY used for homebrew files (*.ELFs I think) and will only become available once the "File Location" slot contains a path to said .ELF, Directory Mounting Usage is explained in the gCube Readme, well it was in gCube 0.2, it requires a specific directory structure to work, I'll have to check whether this feature is still in 0.3, I guess I just assumed it would be!

    Problem 2:-
    As soon as the program has worked out that you've typed in a Gamecube file (*.GCM, *.DOL, *.ELF etc), it automatically checks the validity of the file location. Assuming "Burnout.GCM" is not in the gCube folder, you must either:-

    a) Type the full path to the file
    b) Use the Browse Button to find the file (the little "..." button)
    c) Drag the file onto the "File Location" slot from explorer

    If "Burnout.GCM" is in the gCube folder (and you know it to be a valid GCM) let me know as I'll need to release another version without the file checking (Although it worked with EVERY file I chucked at it)

    Thanks for all the positive feedback guys, its hit 65 downloads already and I see it even made it to a news site! Its very much appreciated!

    Hope this helps,
    Cheers,
    Fox

    EDIT:- It only checks the validity of a .GCM location
    Last edited by MGFox; December 14th, 2004 at 22:59.

  9. #9
    EmuTalk Member JinXD's Avatar
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    That clears that up, cheers!


    OS: Vista Home Premium 32bit || CPU: Core 2 Duo E6750 2.66Ghz & Arctic Cooling Freezer 7 Pro || Mainboard: Abit IP35-E Intel P35 || RAM: Corsair TWIN2X2048-6400 2GB Kit DDR2-800 XMS2-6400 || Graphics: XFX 8800GTS 320MB || Audio: Sound Blaster X-Fi Xtreme || Storage: Samsung 320GB HD321KJ Spinpoint T|| Disk Drives: NEC AD-7170A-0B Multiwriter Black 18x DVD±RW || Case: Antec Nine Hundred/Ultimate Gamer || PSU: Corsair 520W HX Series Modular

  10. #10
    EmuTalk Member
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    Nice interface. However, it might be easier if you had a list window like in 1964 with the directory of roms listed for the selected directory. I found that so easy to use and required minimal interaction. It would mean that people dont keep having to select files from a directory box. Just my opinion

    Marty

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