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Thread: Chankast

  1. #41
    Administrator Martin's Avatar
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    Great news garoffi! Sorry for the late news post, my internet connection has been down since last tuesday, which is why you haven't seen me posting here either.
    Tag me @Martin and I'll get back to you ASAP



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  2. #42
    That Damn Good
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    Wow, great news, I was getting tired of seeing threads saying that Chankast is dead and all that sh**.


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  3. #43
    Banned -Shadow-'s Avatar
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    Quote Originally Posted by garrofi
    Hi,

    About our missing in action. Chankast has been a very stressful project, it needed a lot of time to get it working. We did an incredible work to get the first release working in only 3 months, it was a full time work. After the 0.25 release I didn't feel like doing chankast again so I took a long break, but
    we have been improving a lot of things in that time. The emu is faster and need less memory to work, an early xbox version is working, it's great to see shenmue 1 on xbox , the sound is better, ...

    About the future, we are thinking about releasing the source code and a binary with the latest changes.

    Garrofi
    It needs even less memory to work? It's already working pretty well with a 128MB-SD-Ram Pentium 3 System Maybe it's just needed for the Xbox port.

    Anyways, it's good to see that you are still working on it, i nearly gave the hope up an thought it has been discontinued!

  4. #44
    EmuTalk Member
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    Great news indeed !
    10x Garoffi and Chankast Team


  5. #45
    Beta Tester Federelli's Avatar
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    Superb news for all the community, we all look forward for either the source, or a new release . Thanks a lot!


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  6. #46
    EmuTalk Member Heinster's Avatar
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    Quote Originally Posted by garrofi
    Hi,

    About our missing in action. Chankast has been a very stressful project, it needed a lot of time to get it working. We did an incredible work to get the first release working in only 3 months, it was a full time work. After the 0.25 release I didn't feel like doing chankast again so I took a long break, but
    we have been improving a lot of things in that time. The emu is faster and need less memory to work, an early xbox version is working, it's great to see shenmue 1 on xbox , the sound is better, ...

    About the future, we are thinking about releasing the source code and a binary with the latest changes.

    Garrofi
    Finally NEWS!!!!!! To be honest Garrofi: Don't let us wait so long for bits of information!!!!

    Sure you don't owe us anything And we owe you alot... But when you are feeling you need a break could you plz tell we Chankast fanboys will understand.... Atleast understand way better then hearing nothing....
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  7. #47
    EmuTalk Member life_247's Avatar
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    Woooooo

    Thank Garoffi, was fearing chankast was going to turn into another icarus situation where the devs have just left the scene without saying a word. Cant wait for the next release i can sleep safe tonight.

    Need a hand with anything drop me a line.

  8. #48
    PCSX2 Coder refraction's Avatar
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    Quote Originally Posted by life_247
    Woooooo

    Thank Garoffi, was fearing chankast was going to turn into another icarus situation where the devs have just left the scene without saying a word. Cant wait for the next release i can sleep safe tonight.

    Need a hand with anything drop me a line.

    they didnt just leave the scene, infact at least 2 of the devs from icarus helped with chankast, ector and zezu.

  9. #49
    EmuTalk Member life_247's Avatar
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    Yeah i know but ZeZu was a late addition to the team and ector only devloped the dynerac and the GFX cyrus dissapeared and no one knew where he went to. None of the devs post at the forum anymore.

    I knew they were involved with chankast.

  10. #50
    ZERO_TOP_HELPER
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    Nothing i could say it seems that you guyz must have improve the emulation core i personly think that the gui and programe running memory must also has been improved
    also i think the sync sound will be fixed
    keep up the good work you are always great to make 8 work

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