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Thread: Chankast

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  1. #1
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    Chankast

    Hi,

    About our missing in action. Chankast has been a very stressful project, it needed a lot of time to get it working. We did an incredible work to get the first release working in only 3 months, it was a full time work. After the 0.25 release I didn't feel like doing chankast again so I took a long break, but
    we have been improving a lot of things in that time. The emu is faster and need less memory to work, an early xbox version is working, it's great to see shenmue 1 on xbox , the sound is better, ...

    About the future, we are thinking about releasing the source code and a binary with the latest changes.

    Garrofi



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  2. #2
    Just Another Wacko ;) PsyMan's Avatar
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    Glad to hear these great news garrofi. You guys did an amazing job and you deserved at least a break. Unfortunately some people do not understand that... Keep it up
    I'm not insane. YOU are insane... You are all insane!

  3. #3
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    Thanks a lot for the update Garrofi Really nice to hear about the progress.

  4. #4
    im9i7 skull1's Avatar
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    Wow. Thanks for the update. This answers some questions about the next release.

  5. #5
    neo.Cultural.Revolution.c AP Raul's Avatar
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    bene

    sono contento.
    ________________________

  6. #6
    S-2K Stezo2k's Avatar
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    Quote Originally Posted by garrofi
    The emu is faster and need less memory to work, an early xbox version is working, it's great to see shenmue 1 on xbox , the sound is better
    Garrofi
    Wow, I must say i'm very impressed, I dread to think what the speed is like on the xbox port, but wow, exceptional work

  7. #7
    EmuTalk Member
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    What about the speed of shenmue running on the xbox port?
    Slower? equal or faster?

  8. #8
    Xbox N64 Emulation Fanatic
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    Quote Originally Posted by garrofi
    Hi,

    About our missing in action. Chankast has been a very stressful project, it needed a lot of time to get it working. We did an incredible work to get the first release working in only 3 months, it was a full time work. After the 0.25 release I didn't feel like doing chankast again so I took a long break, but
    we have been improving a lot of things in that time. The emu is faster and need less memory to work, an early xbox version is working, it's great to see shenmue 1 on xbox , the sound is better, ...

    About the future, we are thinking about releasing the source code and a binary with the latest changes.

    Garrofi
    It's good to hear some progress and I'll wait with baited breath for a possible xbox port (Need something to tide me over until surreal 2.0) I have a couple of chipped box's awaiting the goodness.
    http://www.emutalk.net/showthread.php?threadid=18332

    My one and only review, I love my N64 and I love my Xbox and now I love Surreal64 as well.

  9. #9
    An Alright Guy DarthDazDC's Avatar
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    Ah great, now the noobs will probably shut up for a bit.
    Specs:
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  10. #10
    EmuTalk Member
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    damn this is awesome
    keep it up

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