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  1. #1
    Moderator Knuckles's Avatar
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    NEW - dolwin shots - Latest Beta (11/11/04)

    Right what you think, org was really busy rewritting a huge part of the Dolwin code, this morning, just got the excellent new (when I woke up at 7h30 to go to school ) that he sent a beta to the beta testers . after my 2 hours courses, I tried it, got some help from _chrono_ to get some games to work, also had time to get org to fix some stuff.Some Games were hard to get started, had to skip instructions in the debug to get pass where they were stuck. The new thing that helped at lot is that Ector ported his latest Dolphin video plugin to Dolwin (dolphin plugin version that I don't even have!). That thing got a lot of games to runs , and some others better + faster!

    ok, enough with the talking, here comes the shots, 30 of them , gonna make a lot of posts.... note also that some shots got a lot of bugs, this is dfue to the port, there are a lot of textures bugs to fix in the plugin.

    1st:Bust-A-Move 3000 (that one can't be avoided)
    2nd:same
    3rd:same
    4th:same
    5th:Crazy Taxi !
    6th:same
    7th:same
    8th:same!
    Last edited by Knuckles; November 12th, 2004 at 04:11.

  2. #2
    T3h pwn3r3r
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    Sweet Can't wait to see more

  3. #3
    Moderator Knuckles's Avatar
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    damnit posty, I shouldn't tell you immediatly on MSN, gimme a break before I upload the 22 other shots

    You will also notice some compatibility from dolphin

    1st: Harvest Moon (maybe goes further, didn't waited enough )
    2nd:Mario Kart Double Dash - Pal hangs after the select Hz
    3rd:same
    4th:same
    5th:Nintendo Puzzle Collection - Works fine!
    6th:same
    7th:same
    7th:guess again........same

  4. #4
    T3h pwn3r3r
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    Yay! More shots!

    So what if you told me about it? I allready submitted this to NGemu's news section, and said you were uploading more as we speak XD

  5. #5
    Moderator Knuckles's Avatar
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    3rd part:

    1st:need For Speed : Underground - Hangs after showing that
    2nd:pikmin JAP - as dolphin, only shows the logo
    3rd:pikmin 2 US - same as dolphin, only those 2 parts
    4th:as over
    5th:Zelda Collector's Edition - hangs there

  6. #6
    Moderator Knuckles's Avatar
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    Damn you Posty! I was about to do it

    Last part and the best one - Zelda Wind Waker!

    it runs almost like on Dolphin - some textures errors, I don't know if the characters textures problem and the shadow bug are in it, the game hangs frequently, so I couldn't see, a lot of thing to mess with to play

  7. #7
    Graphics Designer Dysprosium's Avatar
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    They're awesome shots. But, how come they say December 31st, 1999 in the bottom right? XD

    ... Think a NTSC version of Zelda Collector's Edition would work if it just doesn't want to work without 60HZ mode?

    Edit: If Pikmin 2 gets that far, how does Pikmin 1 work? >_>

  8. #8
    T3h pwn3r3r
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    Lol, don't get mad knux So what if I'm faster than you, not my fault XD

  9. #9
    Moderator Knuckles's Avatar
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    Vile324:
    -About the date, seems like a bug with the dolphin video plugin, the dolwin ones are working just fine (well, time it working but starting at midnight on the january 1st 2000 )

    -Zelda Collector's edition is PAL, some TVs out there can do 50Hz and other 60Hz I bet..... damn europeans - confirmation - PAL50 and PAL60

    -For Pikmin 1, didn't get it to work yet, maybe sometime later.
    Last edited by Knuckles; November 12th, 2004 at 04:15.

  10. #10
    Graphics Designer Dysprosium's Avatar
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    Quote Originally Posted by Knuckles
    Vile324:
    -For Pikmin 1, didn't get it to work yet, maybe sometime later.
    Pity.. seems weird how the sequel functions before the original does. >_>

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