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Thread: Gfx Card Test

  1. #1
    ????????????????????????? Doomulation's Avatar
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    Gfx Card Test

    Ok... now for something intresting. This little proggie I made will check the capabilities of your gfx card. It might be intresting to see what everyones' cards support. Note, however, that not even I know not what all these functions are used for but some I know. The more supported, the better.



    I can also say that unless your card has hardware vertex processing and pure hardware vertex support, it's crap. Because, mainly, this will give 100% speed boost when I tried (*cough* intel crap *cough*).

    Anyway, test it out. This will be intresting.

    EDIT 04-05-10 (YY-MM-DD):
    Attached version 1.1. Changes:

    - Rewrote pixel and vertex-shader version lookup code. It should now hopefully find the correct version. As to before, it now extracts the data from the structure instead of trying to test if the version is correct. If oddities still appear, then it's a d3d or driver problem.
    - The least fully supported dx version should now be filled in I hope since it relies on information by which pixel shader version you have.
    - Tried to implemt tooltips but failed horribly ( Damn ms for making static text so lacking! )
    - Looked up the vertex tweening and w-buffer support tests. And found that they are correctly written in the test. If the information is incorrect, then I'm afraid that it's either d3d or your drivers which is messing with you.
    - Changed compiled filename.
    Attached Files Attached Files
    Last edited by Doomulation; May 10th, 2004 at 12:18.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper


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  2. #2
    Emutalk Member sheik124's Avatar
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    um where's the prog?

  3. #3
    EmuTalk Member Kahenraz's Avatar
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    Hahaha! Doom! We need the app.
    -The Kahzmeister

  4. #4
    ????????????????????????? Doomulation's Avatar
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    Wtf... thought I attached it...
    Oh well, it's there now.
    Btw, if you don't have the runtime, you may aquire them here:
    http://doomemu.angelcities.com/html/downloads.htm - under "runtime."
    There's no real need to touch anything else there.
    Last edited by Doomulation; May 13th, 2004 at 13:51.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  5. #5
    Nintendo Zealot cooliscool's Avatar
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    Cool little app.

    Put it in your sig along with what's required for Jabo's D3D plugin (somewhere on smiff's site). Refer n00bs to it when they ask why everything looks so bad on their 1337 intel extreme with OMG 64MB SHARED RAM.

    Attached Thumbnails Attached Thumbnails Clipboard01.jpg  

  6. #6
    Irrelevant Insight Xade's Avatar
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    Because the MX 440 is 1337...
    Attached Thumbnails Attached Thumbnails untitled.PNG  
    Last edited by Xade; May 4th, 2004 at 23:33.

  7. #7
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    Quote Originally Posted by Xade
    Because the MX 440 is 1337...
    This is a great utility and one which I will actually use Only one error I've noticed is that it tells me my card supports Pixel Shader 0.4 - when it should say 1.4 (if all is correct this end).
    Attached Thumbnails Attached Thumbnails Clipboard01.jpg  
    Last edited by Trotterwatch; May 5th, 2004 at 00:10.

  8. #8
    Moderator Clements's Avatar
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    The features shown in the program for my card (FX 5600) are identical to Xade's. Nice program, love to see more from it

  9. #9
    Nintendo Zealot cooliscool's Avatar
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    Quote Originally Posted by Xade
    Because the MX 440 is 1337...

    I never said that. Smartass.

  10. #10
    ????????????????????????? Doomulation's Avatar
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    That's funny...
    has anyone noticed that it says Z-buffer is unsupported on high-end cards? On the MX400 it says it's supported, but not otherwise.
    Is D3D playing a trick on me?

    And the pixel shader version, I must look into, because it's still not quite right. And such is the case for the DX9 card, as well.

    Btw...about the sig, if I change it, I gotta remove everything else due to the limit of sig chars.
    Well, I'll think of a way.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

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