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  1. #22
    EmuTalk Member
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    Nice work Danny,



    I was also able to fix bug in my code reading through this topic. The problem I had was that I didn't clear Carry (VF) on the beginning of DXYN opcode. Now seems like games work correctly but haven't done that much of testing. Next thing for me will be probably dynamic compiler or disassembler not sure yet Probably will pick GamBoy as next level as I see here it's most common next project for aspiring emu devs.

    PS. Just checked animal race, I still have some bugs there as the animals get messed up during the race. What's the best way to debug this? Do I dump machine state and compare with other emulator? Any reference emulators for use?

    Some screenshots:




    Check out the code here: https://github.com/kinder112/chip8
    Last edited by kinder112; November 11th, 2017 at 13:57.

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